I’ve seen many thread already discussing the guardian traits shown in the AMA video but have not seen a thread listing those changes for those who have not seen the video so I decided to transcribe what was shown in one thread.
burning stacks now??
spirit weapon duration baseline
targeting consecration baseline
elite focus baseline?
zeal:
minor:
zealots speed: create a symbol of wrath when you are struck below the health threshold (50%)
symbolic exposure: symbols apply vulnerability to foes.(1stack per tic)
symbolic power: symbols have increased damage and chance to burn enemies(10% damage increase, 33% chance 1sec burn)
major:
1.wrathful spirit: aegis gives retaliation when it ends(3.75sec)
2.fiery wrath: increase damage against burning foes(10%)
3.zealous scepter: gain might when your justice passive effect triggers, only while when wielding a scepter(might 8sec)
4.blinding jeopardy:immobilizing or blinding a foe also applies vulnerability to them(3stacks10.5sec)
5.zealous blade: attacks with greatsword deal extra damage and heal you, GS abilities have reduced cooldown(5%dmg heal 26,
6.kindled zeal: gain condition damage based on your power.(13%)
7.expeditious spirit: spirit weapons burn foes they strike, spirit weapon summon and command abilities recharge faster(1sec burn 138dmg, 20% recharge)
8.shattered aegis: when an agies you applied is removed it damages nearby foes.(597dmg 5 targets radius 240)
9.symbolic avenger: you deal more damage to enemies standing in your symbols (20%)
radiance:
minor:
justice is blind: when activating virtue of justice, nearby foes are blinded
renewed justice: virtue of justice is renewed when you kill a foe
radiant power: attacks against burning foes have an increased chance to critally hit(25%)
major:
1.healer’s retribution: gain retaliation when using a heal skill(3.75sec)
2.inner fire: gain fury when you strike a foe that has burning stacked over the threshold(3stacks of burning, 8sec fury)
3.right hand strength: critical hit chance with one handed weapons is increased sword skills recharge faster( crit chance 15%, sword recharge 20%)
4. wrath of justice: striking an enemy with justice’s active effect triggers signet of wrath. signet of wrath: passive, grants increased condition damage(149), active immobilize your target(3.25sec 1200 range);
5.retribution: gain increased damage while under the effects of retaliation(10%)
6.radiant fire: gain zealots flame when you critically hit. burning duration increased, torch abilities recharge faster( zealots 3s burn, recharge 20% duration increase 20%)
7.amplified wrath: burning damage is increased, burn enemies who’s attacks you block(damage increase 33%)
8.perfect inscriptions: gain light aura when activating a signet, signets recharge faster and have improved passive effects( passive effect 20%, recharge reduced 20%)
9.radiant retaliation: retaliation damage scales from condition damage instead of power.
valor:
minor:
valorous defense: gain aegis when you are struck while below the health threshhold(50%)
courageious return: virtue of courage is recharged when you ressurect an ally or rally
might of the protector: gain might when you block attacks (3 stacks 15sec)
major:
1.strength of the fallen: lose conditions at a set interval, health degenerates slower while downed.
2.smiter’s boon: smite conditions when you use a healing ability(smite condtion: meditation. cure a condition and damage nearby foes, double damage if a condition is cured(dmg without condition 507, dmg with condition 1134 5 targets 360 radius, ?recharge reduced 20%?)
3.focus mastery: gain protection when using a focus ability. focus abilities recharge faster(protection 5sec, recharge reduced 20%)
4.stalwart defender: gain additional toughness while wielding a shield, shield abilities recharge faster( toughness 180, recharge reduced 20%)
5.strength in numbers: nearby allies gain toughness based on youre effective level(150 toughness)
6.communal defense: grant aegis to allies when you block an attack.(5sec, 20 sec cooldown)
7.altruistic healing: applying a boon to allies heals you (69hp)
8.monk’s focus: using a mediation skill heals you, grants fury to allies, mediations recharge faster( healing 1976, fury 4sec) recharge 20%)
9.retributive armor: gain toughness for a period of time when blocking an attack, gain ferocity based on your toughness( 250 toughness for 5sec, gain precision/ferocity based on 15% toughness.