Add teleportation to tome skills 3

Add teleportation to tome skills 3

in Guardian

Posted by: AlekseyGrando.8691

AlekseyGrando.8691

For me the idea of the firebrand is amazing, but we dont have movimentation skills to make combos and save us in bad situations, so my suggestion is to add teleportation in each tome skill 3.

F1
Chapter 3: Heated Rebuke: Teleport to target area + Call forth a heated vortex to collapse your enemies together.

F2
Chapter 3: Azure Sun: Teleport to target area + Inspired by countless poems describing the comforting powers of the water-reflected sun, grant boons to allies.

F3
Chapter 3: Valiant Bulwark: Teleport to target area + Manifest the shimmering purity of the desert sun, reflecting enemy missiles.

Axe 2: Change the animation to something more like attack 2 of the hammer and the symbol must provide some boom.

Revise the CD and cast time of all skills, for me is to excessive.

Sorry for my bad English.

Add teleportation to tome skills 3

in Guardian

Posted by: Brutaly.6257

Brutaly.6257

I had a similar suggestion adding a teleport to a mantra but this would do as well.

For the support to work properly in FB we need some sort of teleport for positioning.

Add teleportation to tome skills 3

in Guardian

Posted by: InViictuZz.1705

InViictuZz.1705

nice idea !!! teleport on f1 would also be an amazing engage skill so you can follow up with the close range attacks of f1

Add teleportation to tome skills 3

in Guardian

Posted by: perko.8309

perko.8309

No doubt CDs on F skills need to be lower. Also, I think it’d be totally appropriate to have a blink/teleport somewhere in the 15 tome skills, but I think having 1 in each tome is probably too much. But we need SOME mobility boost.

Add teleportation to tome skills 3

in Guardian

Posted by: Aeolus.3615

Aeolus.3615

No doubt CDs on F skills need to be lower. Also, I think it’d be totally appropriate to have a blink/teleport somewhere in the 15 tome skills, but I think having 1 in each tome is probably too much. But we need SOME mobility boost.

F’s cd’s need to be slightly adressed in all guardian Elite specs :]

I think ANet needs to give us a decent trade off for the low mobilty while pidgeonholed, we already have meditations for sliglthy better movement, on combat.
But imo this is a core guardian issue that gets spreaded into the elite builds, wich ends in players forcelly use medi"something" to be actually decent.

Medis has 2 teleports, one to target and other to ally with a heal, maybe the solution is to medi"insert some new utilities here" all over again….

They wont probably give us barrier nor passive speed in trait/utilities or another gap closer/ leap on f’s..

Imagine alone, each point above could be the selling point of further elite specs…..

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)