(edited by CRrabbit.1284)
Anet Dev please do this test.
So what is goin on? # of hits messed up or damage?
(edited by Palinois.1064)
The fact is that melee assist isn’t required.
What were your results with it?
BSty
Ehmry Bay
Either wiki or tooltip’s information is misleading.
both said: (9x hits) 1251
In fact the 1251 is the damage of 14x hits (require you to disable melee assist and stand inside target circle).
If you only do 9x hits as wiki or tooltip described, you can only do 804 damage but not 1251.
In fact during play, you can hardly land all 14x hits especially vs moving target. So WW’s real damage is quite lower than listed.
What were your results with it?
You know what works exactly like it says it does? Mighty blow. WW is overrated. Always has been. Channeled abilites like WW or 100B only really do damage if the target is stationary and eats the whole thing (projectiles included) right in the face.
Ok, I went into the testing area and untraited and stripped naked with a steady weapon.
Whirling Wraths tooltip damage is listed at 162 over 9 hits. Light Golems were taking 20 damage from the melee strikes and 7 from the projectiles totaling 189 if all 14 hits land, with 7 melee strikes and 3 projectiles the damage would be 161. Medium Golems were hit for 19 melee and 7 projectiles, while Heavy Golems took 17 melee 6 projectile.
I also used Mighty Blow with a steady weapon the tooltip listed it at 83 damage, on a Light Golem it hit for 99, Medium 93, and Heavy 83.
So it looks like it might be a tooltip error.
BSty
Ehmry Bay