Arbiter - Elite Specialization idea
Fun idea. You and I are on the same page with traits. Each line and each choice 1, 2, 3, should represent a play style choice.
I like the ideas. Someone else suggested a while back mainhand dagger in a fashion similar to necro axe, and I think that could work here (pen knife type thing). Only peeve I really have is the minor grandmaster trait. If it’s only going to apply to something you get by taking the line anyways, that bonus might as well be added to the tomes baseline because you won’t get tomes without getting that bonus.
Don’t cry, Signet of Mercy. Others may forget you, but I will always remember.
Our deficiencies may be overcome by practice and self-discipline.
Some great ideas in there. Some numbers might have to be tuned but I like it overall.
Food for thought:
- Putting three exclusively elite associated traits on one trait tier limits cross traitline synergy (e.g. Adept). 1-2 more general traits could be very favourable for build diversity.
- Wise Haste doesn’t make any sense to me. Reading from a book slows you down. But I could see it work reversed. E.g. being faster when your Tome is closed.
- As King Cephalopod points out, Wrathful Literature is quite pointless.
- Beacon of Knowledge poops on Staff Mastery. I don’t see this combination of features on a trait happening.
Regarding the new weapon… I know people hate Warhorn – I’m not too fond of it either – but considering we are talking about a word and sound based elite, it would make sense.
the concept itself looks interesting how to use the tomes, the effects well some i dont see it where they can be used.
600 yards on ward off. I’d be knocking off enemies clear across the map.
On a side note,
one of the best thought out ideas for a guardian specilization. Opens up some play for condition or healing builds, but some of the skills would need to be adjusted as I think some of the heals might be too good in its current state.
Page of restoration for example should heal allies based on 5% of your max health. Add a small heal for yourself to compensate.
kitten daze on the elite is too strong. Have it pulse a 1/2s daze to enemies within range for 5 seconds. Lower it to a 240 radius.
Bad Elementalist
- Beacon of Knowledge poops on Staff Mastery. I don’t see this combination of features on a trait happening.
How so? It could stack.
kitten daze on the elite is too strong. Have it pulse a 1/2s daze to enemies within range for 5 seconds. Lower it to a 240 radius.
It is strong for a reason. It might be a great interruption elite, but it has a price in form of global cooldown on other chapters (perhaps could drop CD on other utilities) and words.
I see that certain things were made over the threshold, yet I’ve had in mind the current state of guardian and how most of his utilities and traits are poorly made (and probably will never be fixed.)
In place of updating weak traitlines, we could have a spec that could give an opportunity to boost all of guardian’s aspects, yet do not allows to master them all at once. We sure don’t want another Cele ele.
TBF herald already poops on honorable staff. Giving guard an elite trait that also does so should be no problem.
Don’t cry, Signet of Mercy. Others may forget you, but I will always remember.
Our deficiencies may be overcome by practice and self-discipline.
- Beacon of Knowledge poops on Staff Mastery. I don’t see this combination of features on a trait happening.
How so? It could stack.
TBF herald already poops on honorable staff. Giving guard an elite trait that also does so should be no problem.
I don’t think that locking it behind a new elite specialization is the right way to go. I also don’t think that introducing traits which cover exactly the same thing existing ones do – just way better – is very smart design- and balance-wise. So why not improve Honorable Staff instead?
Additionally, looking at Beacon of Knowledge it would probably be fine with just the doubled application rate. The survivability and synergy with AH and anything else which applies boons (Symbols, Shouts…) is insane.
Actually, if Honorable Staff wasn’t in the same spot with Empowering Might (…switch it with Glacial Heart already…) I’d say give the double application to Honorable Staff (making it exlcusive to when whielding a Staff…) and incorporate the additional boon duration somewhere else in baseline Guardian. It just feel like that this is something Guardians should be good at innately and not require an elite specialization. Guardians desperately need some flavour like this added to them.
I don’t think that locking it behind a new elite specialization is the right way to go. I also don’t think that introducing traits which cover exactly the same thing existing ones do – just way better – is very smart design- and balance-wise. So why not improve Honorable Staff instead?
Additionally, looking at Beacon of Knowledge it would probably be fine with just the doubled application rate. The survivability and synergy with AH and anything else which applies boons (Symbols, Shouts…) is insane.
Actually, if Honorable Staff wasn’t in the same spot with Empowering Might (…switch it with Glacial Heart already…) I’d say give the double application to Honorable Staff (making it exlcusive to when whielding a Staff…) and incorporate the additional boon duration somewhere else in baseline Guardian. It just feel like that this is something Guardians should be good at innately and not require an elite specialization. Guardians desperately need some flavour like this added to them.
Whenever postulating new elite specs, I operate under the assumption that Anet will not fix broken core specs. Which, if this past few months has been any indication, will be the way things go.
Don’t cry, Signet of Mercy. Others may forget you, but I will always remember.
Our deficiencies may be overcome by practice and self-discipline.
Whenever postulating new elite specs, I operate under the assumption that Anet will not fix broken core specs. Which, if this past few months has been any indication, will be the way things go.
To be fair: We don’t really know. It might seem like a long time since HoT was released but I’d assume that they simply didn’t have much time to look at core traitlines yet. But they really have to. Because there won’t be any alternative to existing elite specs untill the next expansion arrives and this might still take 1-2 more years.
That being said, I just really like the idea the OP had with Beacon of Knowledge. It could finally make Staff worth it aside from being a loot stick and give Guardians a better edge when it comes to playing supportive or tanky builds.
I also think that we wouldn’t want to see a Daredevil-scenario on Guardians. Meaning, having the feeling that ANet added nice stuff which, however, should have been baseline to the class or a certain traitline to begin with.
To be fair: We don’t really know. It might seem like a long time since HoT was released but I’d assume that they simply didn’t have much time to look at core traitlines yet. But they really have to. Because there won’t be any alternative to existing elite specs untill the next expansion arrives and this might still take 1-2 more years.
That being said, I just really like the idea the OP had with Beacon of Knowledge. It could finally make Staff worth it aside from being a loot stick and give Guardians a better edge when it comes to playing supportive or tanky builds.
I also think that we wouldn’t want to see a Daredevil-scenario on Guardians. Meaning, having the feeling that ANet added nice stuff which, however, should have been baseline to the class or a certain traitline to begin with.
We don’t know. And that’s why assumptions exist. Because the problem is that they don’t have to. There is no “have to” besides for shareholders. They should but they don’t have to. Just like they shouldn’t have let marauder scrapper be tankier than most soldier’s builds, or how they shouldn’t have made reaper so obscene. Or how they shouldn’t have let warrior wallow in a pit of near-worthlessness. But they did.
Don’t cry, Signet of Mercy. Others may forget you, but I will always remember.
Our deficiencies may be overcome by practice and self-discipline.
We don’t know. And that’s why assumptions exist.[
And my differs from yours.
Because the problem is that they don’t have to. There is no “have to” besides for shareholders. They should but they don’t have to.
They ought to, though. Don’t forget about the stakeholders.
Just like they shouldn’t have let marauder scrapper be tankier than most soldier’s builds, or how they shouldn’t have made reaper so obscene.
True. But the time those classes or builds have been too strong is relatively small considering other classes and builds across the games lifetime. Not justifying it. Just saying that many people seem to forget the past quite easily.
Or how they shouldn’t have let warrior wallow in a pit of near-worthlessness. But they did.
In PvP only. And for a ‘short’ time so far. Compared to their supreme reign for ages.
Again: Not justifying it. Just saying people frequently make circumstances and issues with the game or certain classes way worse than they are. Yes, they are dissatisfying. But especially when it comes to classes in a 5-group-based game with 9 professions you can’t always be on the top.
But this thread should be about the Arbiter so I’d like to keep it at that.