Band Aid for Scepter
Dare you increasing the cd of my hammer skills!
…i personally like the staff…stood behind a gate yesterday for about half an hour, stopped dealing damage at some point and left the gate only to find about ~10-15 dead bodies lying there
Staff #2 could be changed into…anything i guess, it’s just useless against anything mobile.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
I use the hammer too almost exclusively…..because symbol of protection is awesome and i love mighty blow. I only said increase the Cool Down only because i guess as guardians we aren’t supposed to have a snare which why we have that god aweful trait that your hammer maybe could on crit give 4 seconds of fronzen? which is cool and all except the 45second cool down. If you have 1 trait that forces one ability to become 20seconds and another that reduces it by 4 it only increases it 1 second. Im not sure if my math is good enough. =P
Just gimme a bow with ranger or warrior skills and I will be happy. Little design or programming really needed.
The scepter is a bad weapon and not likely to improve.
Anet lied (where’s the Manifesto now?)
scepter auto need buff and 2.skill need buff too or change to symbol. and why guardians cannot have double scepters?
Scepter really needs a buff/overhaul. PvE it’s fine, the real problem is the very slow moving projectiles in sPvP matches, and even worse in WvW.
Dunno, maybe change skill 1 to be like a direct hit, just like the basilisk mob attack. http://www.youtube.com/watch?v=iBHT7_sAX1E
Skill #2 needs to be a symbol in order to get trait bonuses. Off hand scepter? Humm that would open room for a new set of skills, could be awesome…