"Barrier" mechanic overlook
We are in a good spot, barrier only can get their babies like elementalist and mesmer.
Guardian’s phantasy is about defending your allies, taking hits to protect them.
A new condition called taunt is released that does just that, guardian doesn’t get access to it.
Guardian’s phantasy is being a defensive support, protecting and healing your allies and combating conditions.
Meta changes require a dedicated healer to be made, ranger is chosen instead.
A new boon that stops condition is introduced, it is not given to guardian.
It has been said by devs that guardian is designed around sharing boons to your allies.
Boon copying is restricted to mesmer, a unique buff that increases boon duration was given to revenant, and guardian’s trait that gives concentration gives a lower amount than what other classes get (200 vs 240) and it’s a major trait, when for other classes it’s a minor. It was even restricted to one weapon only before last patch.
Guardian finally gets a dedicated support spec.
It has pitiful healing, doesn’t use the new defensive mechanic, and the support is offers is already covered by an existing support class.
(edited by RabbitUp.8294)
Firebrand would’ve been perfect for it seeing as how it has no other way of maintaining the frontline.
I havent actually seen any barrier in the game yet.
Correct me if i am.wrong.
However guardian would be a perfect candidate for barrier.
9 Sylvari, 9 unique Builds.
Isn’t Barrier just an Aegis that can mitigate multiple hits? Seems exactly on point with Guardian.
Would be stupid if we don’t get it.
I’m pretty sure a large part of the necromancer community would be more than happy to just dump the whole barrier thingy to the guardian and have something that make them usefull in PvE group content and something that help them surviving any focus stunlock instead.
Guardian’s phantasy is about defending your allies, taking hits to protect them.
A new condition called taunt is released that does just that, guardian doesn’t get access to it.Guardian’s phantasy is being a defensive support, protecting and healing your allies and combating conditions.
Meta changes require a dedicated healer to be made, ranger is chosen instead.
A new boon that stops condition is introduced, it is not given to guardian.It has been said by devs that guardian is designed around sharing boons to your allies.
Boon copying is restricted to mesmer, a unique buff that increases boon duration was given to revenant, and guardian’s trait that gives concentration gives a lower amount than what other classes get (200 vs 240) and it’s a major trait, when for other classes it’s a minor. It was even restricted to one weapon only before last patch.Guardian finally gets a dedicated support spec.
It has pitiful healing, doesn’t use the new defensive mechanic, and the support is offers is already covered by an existing support class.
So much this it’s not even funny. Don’t get me wrong, I love my Guardian, but at times I wonder what Anet wants this class to do and what this class ACTUALLY does.
^
Guardian’s phantasy is being a defensive support, protecting and healing your allies and combating conditions.
Meta changes require a dedicated healer to be made, ranger is chosen instead.
A new boon that stops condition is introduced, it is not given to guardian.
What irritates me the most is that monks could’ve been in the game from the start, but were excluded because of ANet’s ass-backward view on healing.
Made a post ages ago stating that guardians are in a bad spot and they should be made to actually guard again. I was shot down quite hard by the community. Barrier is totally what aegis should have been. Armor should mean much more than it does. When mobs can one hit a heavy armor what’s the point?