Berserker vs. Marauder? PVE
Guardian is probably one of the professions that has the easiest time staying full zerk. You have got lots of ways to avoid, mitigate or heal damage.
If you have trouble surviving take a hammer. If you have still trouble surviving or just want to play while watching a movie, take a hammer and swap dragonhunter for altruistic healing.This basicly lets you facecheck most PvE content you describe.
So yea stick with the good ol zerk. But there is an argument to be made for switching in some assassins.
The number I’ve seen is ~5% dps loss for all that health. Of course if you don’;t need it, then zerk is obviously superior, but if you want that leeway Marauder is not a bad option.
I would choose marauder over zerk anyday in wvw.
In my opinion however, just decide on what your main focus is. A full set of marauder armor w/ Zerker trinkets and weapons has roughly 2070 more health and 3% more crit chance than a zerk set but 6.53% less crit damage and roughly 100 or so less power.
If you are solely pve focused, I’d say Zerk is still better as you really shouldn’t be taking direct damage with all your forms of damage mitigation.
Thing is though, If I were to make a versatile set to use in most game modes, I’d run marauder with zerk trinkets+ weapons.
IMO, Marauders is a slight DPS loss for more breathing space.
(edited by Weo weo.6378)
I run marauder with durability runes as an all purpose type armor set up thanks to asking a WvW fanatic for ideas.
Crystal Desert: 1/13/2017
I run marauder with durability runes as an all purpose type armor set up thanks to asking a WvW fanatic for ideas.
I personally run this as well lol. Consistent bouts of Protection/ resistance on top of boon duration is well worth over a cookie cutting scholar rune/ pack rune set up in PVP IMO.
This set up for a DH is pretty monstrous in a roaming squad.
thank you all for you help !