Build for PUGs, Map Completion

Build for PUGs, Map Completion

in Guardian

Posted by: Keilis.3809

Keilis.3809

Howdy, all.

I’m coming back to the game after several months away, and now my build no longer works! HALP.

My old build worked well for me, and my goals were perma-Swiftness for map completion and a versatile trait set-up for helping PUGs and friends who struggled with dungeons. I went 0/6/0/4/4 GS/Sword+Shield/Focus with Berserker’s everything except three Knight’s pieces. Runes were 2 Water, 2 Traveler, 2 Traveler (Major). With this set-up I had Empowering Might with a fair amount of Boon Duration, Absolute Resolution for Condition removal, decent damage, and permanent Swiftness when using Retreat and Save Yourselves. That last part doesn’t work anymore (presumably due to the Rune changes), and I’m wondering about my options.

A full set of Traveler’s Runes looks nice, giving me a fair amount of Boon Duration to help with my Might contribution and I’d be able to eschew the shouts for movement, but the stats themselves look a bit lacking. Runes of the Pack, however, would give me Power and Precision and should allow for perma-Swiftness via shouts, but don’t help with Boon Duration. The chance to grant Might and Fury looks nice, though.

So, have any suggestions?

And yes, I know that a Hammer build could work great for my goals, but that’s what my second Guardian is for! :P