Build help
Well, the first thing to do is to use an up to date build editor http://en.gw2skills.net/editor/?
The one you linked is out of date, zealous blade is a grandmaster trait.
I use 0 5 30 30 5 with mostly knight armor (power, perc, toughness), berserk jewelry and divinity runes. Works fine pve wise I am not a pvp expert, so cant give any hints about it. Altruistic healing with Empowering Might is gg
Especially if u invest some stats in Healing Power.
Well, the first thing to do is to use an up to date build editor
http://en.gw2skills.net/editor/?
The one you linked is out of date, zealous blade is a grandmaster trait.
…and enter the noobaliciousness
hhmmm… I think I might need a little help. Here’s another try at it:
http://gw2skills.net/editor/?fUAQFARlYgSBXESIEgYFRuArCDsmR8uHmiKmxrCUE
It’s for PvE and I think this might be a bit better:
http://gw2skills.net/editor/?fUUQJARSlYgSBXESIEg4ER1j4dP7h9oiZ0jXFoIA
Put 30 in to valor for alturistic healing, and at least 10 in to radiance for signet CD reduction. Remove everything from zeal.
Here is what I have been running and it seems to keep me and my allies up.
Traits : 0/10/30/30/0
Radiance: Signet Mastery
Valor: Meditation Mastery, Retributive Armor, and Altruistic Healing
Honor: Writ of Exaltation, Empowering Might, and Writ of the Merciful
Gear: Full exotic berserker armor with 5 Superior runes of the grove. Exotic berserker great sword with major sigil of bloodlust. Cleric staff with sigil of air. Berserker rings, earrings, and amulet.
Skills: Signet of Reslove, Stand Your Ground, Hold the Line, Smite Condition, and Renewed Focus (elite).
Let me first say that this is a modified version of Silent’s Paladin build so credit where credit is due.
My set up is all about the boons while keeping respectable crit chance and damage. Right now I get 41% crit chance so I can keep around 2 to 3 stacks of might on folks and more in bigger fights. Altruistic Healing + Stand Your Ground + Hold the line in a 6 man group = 24 boons that all give me a healing benefit. Then I still have the staff skill Symbol of Swiftness which damages foes, heals (with the trait), and give me a heal because of the boon it provides. Then Empower which has its own built in heal and the stacks of might in big groups also gives me heals. The greatsword’s default attack ends with might boon so heal and the 4 skill symbol of wrath give me a boon, damages foes, and heals me. All this with our passive regen ability, the two evade rolls that end with a heal, and last but not least the nuke selfheal of signet of resolve.
A note on healing. This build will not out pace the damage you take. You still need to evade and not stand in mob made aoe fire etc. Think of the heals as damage mitigation.
The 5 Superior Runes of the Grove give me a 25% chance on hit to give me protection boon for 4 seconds with a 30 second cool down. Trust me, you will be surprised how often this triggers. Oh and it’s a boon so heal from Altruistic Healing.
Something else to remember is that those symbols can generate critical hits just like weapons. So if you read the battle field right, you can place the symbol from the staff on one fight and join in at another part and drop the symbol from your greatsword. Then spin and watch the might boons start stacking up on your team and healing pour on to you.
Haven’t tried this out in any of the PvP formats but in PvE it’s been a lot of fun.
Server: Maguuma
(edited by Tyber Valens.5148)
Thank you Tyber for going into detail. Learned a bit from that. Still learning the more subtle parts of this class. Tho I’m not real big on staff, I like the GS & hammer or GS & sword/torch I’ve been going with. I went ahead with the 30 0 10 30 0 build so I could try it. haven’t given it a full test drive but ran around Orr a bit and I was quite happy with how fast I was taking things down.
What I’m wondering is, is this such a bad build or is it just a matter of play style?
Thank you Tyber for going into detail. Learned a bit from that.
Still learning the more subtle parts of this class. Tho I’m not real big on staff, I like the GS & hammer or GS & sword/torch I’ve been going with. I went ahead with the 30 0 10 30 0 build so I could try it. haven’t given it a full test drive but ran around Orr a bit and I was quite happy with how fast I was taking things down.
What I’m wondering is, is this such a bad build or is it just a matter of play style?
Everything about this game is about your play style. A setup for one person may seem clunky. Yet another would rock the world with the same build. You should always go with setups that “just feel right” when played. Personally I prefer to run with a melee and a ranged weapon set. I like knowing that if I need to disengage from melee I can still fight at range.
I won’t comment on your set up since I don’t know the gear, runes, type of weapon (berserk, cleric, etc), or traits your using. I will say that if you have found a combination that works, run with it.
Server: Maguuma