Build weapon tips
Staff: roaming with symbol of swiftness, area denial with line of warding, and keep defense since you can hit people through the gate with #1.
Scepter: keep offense with smite harassment and the ability to chain of light (better than hammer #3 since it’s instant) into ring of warding (even better if you have Judge’s Intervention since you can teleport on top after immobilize the target).
Greatsword: pull and leap are great for gap closing. You can also coordinate a pull into ring of warding or hammer’s immobilize into greatsword’s WW. This combo will probably does the most damage at the cost of being in melee. Best for small skirmishes.
Hmmm tough choices. Thanks for the input i’ll have to think on this.