4/6/2015 edit: After much more playtime, I can’t recommend the following build. The goal was support/DPS balance, but the DPS is just too low to be effective. Also, I mention below that I wasn’t using hammer because I couldn’t get the timing down. Now I can’t play without it. Cheers
I’ll preface this post by mentioning that I’m extremely new to the game, and thus far my PvP has purely been hotjoin (for practice, as I don’t have a group to play with). I’m not actually any good at PvP (those who have seen me can attest), but I’m improving, and the build below has helped a lot with that.
Initially I went the meta medi dps route. For a new player, the “glass cannon” style has a lot of appeal. The damage was nice but I felt it was kind of a selfish build—I couldn’t synergize with my team at all. Perhaps more importantly, I was frustratingly squishy, and downed guardians don’t synergize with anything. Then I tried the meta Altruistic Healing and virtue bunker builds. This solved my squishy/selfish build issues, but it was frustrating being so useless in terms of damage. If even one player showed up at point, I could never come close to eliminating them. This was probably my fault, as it takes some skill to DPS with a mace and staff. Being able to buy time at a point didn’t help when teammates don’t arrive (I suppose this is unique to hotjoin). Importantly, being a bunker meant that my team was down a considerable amount of firepower. I’ve found a build I’m currently enjoying playing (the most important part) and thought I’d share it…any comments ya’ll have would be great.
I’ll call it the Prostate build to help raise cancer awareness.
Weapons:
Sw/Fc, GS
Nothing was more fun as a bunker build than planting a line of warding in the middle of point with the staff. Staff damage never impressed me though, and I started using a usb controller (the ultimate luxury), effectively eliminating my use of AOE skills. This rules out the scepter too for the 2 skill (orb was too easy to dodge anyways). I found the shield most useful with the scepter, so that was off the list. Torch4 burst is nice, but I never found torch5 useful. I really like the CC of the hammer, but I could never get it to work for me in practice. Having to stand still while casting and the slow AA3 chain made the hammer an unrequited love for me. I suppose if I practiced my timing I could work well with the hammer, but I’ve got plenty of time for that. By process of elimination, I found myself with Sw/Fc and GS. I like the mobility/blinding GS3 and Sw2 offer. Focus just felt natural, as I rely on Fc4 and 5 for blinds and blocks. This weapon combination is, in my opinion, the easiest to use.
Traits:
01166
Initially I had 2 in Valor for Strength in Numbers, but I’ve come to rely on the VoJ blind. My build is shout heavy, so Superior Aria was a no brainer. Without Monks Focus or AH, the sustain this build offers is below the meta. I took Pure of Heart to aid this weakness. Although the healing isn’t much (or even frequent) it is “on demand” (virtues + retreat), and helps out my allies. I took Pure of Voice—I don’t consider this a pure support build, but I really can’t part with being a condi removal machine for both my team and myself. I took Unscathed Contender mostly because nothing else seemed to fit. If I time my Fc5 block or VoJ/GS3/Sw2/Fc4 blinds well I can get a few hits off with aegis still on, but I haven’t yet gotten the timing right to make this anything more than mediocre (edit: I just found out Fc5 doesn’t keep aegis up on hit. Maybe I’ll switch UC to Vengeful). Absolute Resolution and Indomitable Courage are my last 2 traits, mainly because I needed stability for stomps and more team condi removal.
(edited by Salamander.2504)