Bunker Dragonhunter potential
play other class, our healing power is a suicide if we try to use those stats, low health(guardian actually sacrifices alot by setting one of this stats and kinda needs both) and several other game issues leaves other classes better for survuability/sturdiness(altough some to achieve that your keyboard turns into a piano).
Drop traps,use shelted and RF, set block to remove condi wich is possible in DH, probably must use soldier runes to remove condi form allies or trait or even both , while ur using them ur kinda safe, other than that play a tempest healing bot?
Anet need first to fix either our healing power or make toughness more valuable in guard, high crits will hight crit even with protection on, a low health guardian is a dead guardian most of times :P
(edited by Aeolus.3615)
Since its close to my build but a little more group orientated: I have a lot of fun too!
I think you should drop Force of will. losing 3k hp hurts but its not that bad – you do have a lot of mitigation. And with the added CD reduction on wings of resolve another good heal to top up your hp pool you should be fine. I would also ditch RF for FMW. 7 1/2 secs quickness is just too good. being able to pump out Empower in 1.5 seconds is absolutely valuable and a reduced CD on FMW and stand your ground has its merits. yes the recharge of the virtues is good too but with FMW and Empower you be able to set up really good damage spikes for your team which imo is more valuable then to just withstand damage longer and still might get downed. also FMW helps in stomping and rezzing like crazy. activate F3 + FMW for a very safe rez.
However my build uses valor instead of virtues which also provides a recharge of F3 on rez so that combo is more worthwhile there. so that is matter of taste imo. As aoelus suggested in my thread Rune of leadership is a good substitute rune especially with FMW as elite and pure of voice which will provide a tripple condi-to-boon-conversion every 45 secs on FMW. keeping condis off yourself is double reward since you also get a 10% damage reduction.
my current build changed a little:
http://gw2skills.net/editor/?vVAQNAW5en8cCtChVdC2CBEEhlFi6KAegBA7C6gSQ+4b+pH-TJxHABf/EAA4iAI++DFVGAA
Drop traps,use shelted and RF, set block to remove condi wich is possible in DH, probably must use soldier runes to remove condi form allies or trait or even both , while ur using them ur kinda safe, other than that play a tempest healing bot?
Interesting.
gonna experiment with a zerk/marauder amulet while keeping same traits/playstyle
Since its close to my build but a little more group orientated: I have a lot of fun too!
I think you should drop Force of will. losing 3k hp hurts but its not that bad – you do have a lot of mitigation. And with the added CD reduction on wings of resolve another good heal to top up your hp pool you should be fine. I would also ditch RF for FMW. 7 1/2 secs quickness is just too good. being able to pump out Empower in 1.5 seconds is absolutely valuable and a reduced CD on FMW and stand your ground has its merits. yes the recharge of the virtues is good too but with FMW and Empower you be able to set up really good damage spikes for your team which imo is more valuable then to just withstand damage longer and still might get downed. also FMW helps in stomping and rezzing like crazy. activate F3 + FMW for a very safe rez.
However my build uses valor instead of virtues which also provides a recharge of F3 on rez so that combo is more worthwhile there. so that is matter of taste imo. As aoelus suggested in my thread Rune of leadership is a good substitute rune especially with FMW as elite and pure of voice which will provide a tripple condi-to-boon-conversion every 45 secs on FMW. keeping condis off yourself is double reward since you also get a 10% damage reduction.
my current build changed a little:
http://gw2skills.net/editor/?vVAQNAW5en8cCtChVdC2CBEEhlFi6KAegBA7C6gSQ+4b+pH-TJxHABf/EAA4iAI++DFVGAA
Hey Asmodal
Yes this is a lot of fun and brought me back playing my guardian, still getting used to the whole thing and im getting better at it each day.
Great tips and suggestion and would definitely try them, also excellent rune choice but i think 3 condi to boon is still not enough every kitten , with Wings of resolve you clear 3 every 26s plus the good party heal and with RF i could use it 2 times (on demand) which come way handy after receiving a big condi bomb in team fights, which is the main culprit in this meta condi revs and reapers, Also Stability i think you can never get enough stability every bit of it helps since now every match you gonna face a chronobunker.
Since its close to my build but a little more group orientated: I have a lot of fun too!
I think you should drop Force of will. losing 3k hp hurts but its not that bad – you do have a lot of mitigation. And with the added CD reduction on wings of resolve another good heal to top up your hp pool you should be fine. I would also ditch RF for FMW. 7 1/2 secs quickness is just too good. being able to pump out Empower in 1.5 seconds is absolutely valuable and a reduced CD on FMW and stand your ground has its merits. yes the recharge of the virtues is good too but with FMW and Empower you be able to set up really good damage spikes for your team which imo is more valuable then to just withstand damage longer and still might get downed. also FMW helps in stomping and rezzing like crazy. activate F3 + FMW for a very safe rez.
However my build uses valor instead of virtues which also provides a recharge of F3 on rez so that combo is more worthwhile there. so that is matter of taste imo. As aoelus suggested in my thread Rune of leadership is a good substitute rune especially with FMW as elite and pure of voice which will provide a tripple condi-to-boon-conversion every 45 secs on FMW. keeping condis off yourself is double reward since you also get a 10% damage reduction.
my current build changed a little:
http://gw2skills.net/editor/?vVAQNAW5en8cCtChVdC2CBEEhlFi6KAegBA7C6gSQ+4b+pH-TJxHABf/EAA4iAI++DFVGAA
This is a pretty interesting build. How do you play it? Are you using mace/shield or staff most of the time? What do you usually do in games?
http://gw2skills.net/editor/?vVAQNAW5en8cCtChVdC2CBEEhlFi6KAegBA7C6gSQ+4b+pH-TJxHABf/EAA4iAI++DFVGAA
This is a pretty interesting build. How do you play it? Are you using mace/shield or staff most of the time? What do you usually do in games?
That is very situational
Obviously I travel with staff to points. on point I try to rotate in staff as soon as empower is back up or if I need line of warding as area control or an interrupt (you can lay it behind enemies feet to interrupt them while rezzing for example). normally I use FMW > empower > orb and then go for 2 Mace auto chain if I want to dish out some damage.
Mace shield is good for defense and offense as well. Shield obviously essential to knock people of point then swap back to staff to put down line of warding. Timing blocks is quite important and I use shield 4 as soon as it is off CD and I am missing aegis.
I am torn between shield and focus. The knock back is very important but with focus + mastery I could achieve a lot more survivability and nearly 80% protection uptime. Overall I like shield better at the moment.
Basically everything that is/was true for classic guard bunker is true here as well. you just pack a little more punch.