Burning Guardian Pro's and Con's

Burning Guardian Pro's and Con's

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Posted by: Aedrion.6483

Aedrion.6483

I’ve been trying burning builds since the patch and finally settled on this one below.
It’s been played in hotjoin, Soloq, tPvP and even duels with top tier players. I’ve come to a conclusion about the build and would like to share both it and its pro’s and cons with you.

http://gw2skills.net/editor/?fVAQNAR7flsApcoNDxaI8DNR8QZVHUdAMBP61/wOkDA-TJRHwAV2fIwFBAZZAAPBAA

Before you ask, skill level ofcourse plays into it but I was able to go 3v1 with this and kill them all. It was in hotjoin so perhaps they were newbies but it counts for something, considering in PvP, ussually, even a 2v1 is tricky.

Pro’s

- The burning ticks for about 900 and with the runes, it lasts much longer than it says on the skill info. Even something as small as VoJ passive will tick twice for a total of ~1700 damage
- The burning uptime is basically forever, if you don’t spam your skills and re-apply if they cleanse, they’ll burn forever.
- 3/5 burning skills are AoE, this is huge! In teamfights, JI and Purging Flames can just wreck the other team.
- It has cover conditions. Vulnerability from symbols and two extra cover conditions from sigils. Binding Blade ? Pull ? Swap Weapon (Poison and Bleed) ? Zealot’s fire is really deadly and it’s all AoE!
- Shelter gives you might! Time this one and your ticks will tick for 1.1k!
- Purging flames cleanses conditions and is a fire field. Leap/whirl finisher causes burn on enemies.
- Good direct damage, build is basically played mostly like a medi guard, but instead of massive crits, you’ll see ticks.
- People don’t see it coming! This is a thing! Nobody thinks to cleanse a guardians burn, so they focus on dodging your WW and other skills, while taking massive burn damage.

Con’s

- With only moderate toughness, no healing and moderate HP, you’re very vulnerable to burst skills.
- No Vigor, no stability
- You are hard countered by bunker guards and ele’s. When they’re around, they cleanse your conditions so fast on themselves and others that you just can’t keep up. You become pretty much worthless unless you somehow kill them
- Little to no team support
- Forced into Sigils of Geomancy and Doom
- People will call you a noob when you are countered and can’t help the team. Every time, without fail. It’s annoying.

That’s it people, you can swap out the RF for ToW but Renewed focus is needed to stay alive under pressure. Like I said, I went 3v1 with this versus a mesmer, thief and ranger, so it’s very powerful but when hard countered you’ll have a bad time. Try it out, melt some faces and let me know what you think!

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Posted by: Liza.2758

Liza.2758

it’s the same problem like before the patch with burning guard.

it works well against glassy builds especially thief but it will never come on top against well all around builds.

ele that tune in water they can even clean up all the nec condis these days
maybe if guardian base hp was around 15k this could be a meta.

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Posted by: SilkySmooth.1574

SilkySmooth.1574

try using celestial amulet. will make things ALLOT tankier:)

i have been using 6161 myself for almost 2 weeks now, but in a little different setup.

my advise: swap torch with focus. take burn on block instead of purity.(this is enough burn uptime together).

i myself use hammer + sigil of intel but thats ur choise ofc.

Gemcaster

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Posted by: Sunshine.4680

Sunshine.4680

Guardian HP needs a boost. -.-

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Posted by: Dirame.8521

Dirame.8521

The rise of the condi guard makes me feel like I predicted the future when I made my build.

It’s literally the same template everyone seems to be running.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: AlexVv.3965

AlexVv.3965

I literally a few days ago did about the same build – a pleasure to play, I agree)

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Posted by: Shark GER.3682

Shark GER.3682

Ive also got a Build, posted it 2 day ago in the Forum. Here is the Video https://www.youtube.com/watch?v=v9mcvFidIqk

The Build is in the description ty

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Posted by: Obtena.7952

Obtena.7952

I would try to find a way to get an edge on bunker builds … apply VoJ passively with high initial Cdamage and frequent hits; this makes cleansing capability much less useful and when they run out, you go to ACtive VoJ (I believe people significantly underestimate the ability to apply a high damage condition every few seconds) … you already have the correct weapons for that (unless you can find your skill level to use a Sword over Scepter) but I would dump the Balthazar for Undead runes to pull that off. I really don’t think the duration from Balthazar is giving you that much added value to the build since you have so many ways to apply your burning.

(edited by Obtena.7952)

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Posted by: messiah.1908

messiah.1908

i also use some variant of the burning guardian
mainly in wvw but also doing some hotjoin pvp
against melee classes this build rock! as they stay close to you and the block just generate burning all the time. and as mention above ppl dont think to cleanse burning from guardian so it ticks till it too late

against ele it can become tricky as they can cleanse it fast but you can reput it faster either.
against necros again if you time it right after he uses his heal skill and you cleanse the signet in the right time you can win the fight

again it cant be OP so some classes can handle it

for me most of the time i could handle 1v2 on one point so i gave my team levarage

also if you tick longer most of my enemies run away and just died few seconds later thus if you tick longer even when they not close to you they take dmg

and yes ceimash perdict it – GG