Can't decide between traits.

Can't decide between traits.

in Guardian

Posted by: XrBob.3028

XrBob.3028

I want to spread my 70 points between those 3 lines, but there are so many good traits that I’m not sure what to do.

I feel like what I have here is the minimum I want: http://intothemists.com/calc/?build=-7;4RFV10K3NG-90;9;5E-9J;15;31;058;9;6FvcFi

I like sword/focus but I’m not sure about the 2nd weapon, there are many good choices. The other skill choices I’m certainly willing to change, I just like to have those two shouts there to keep swiftness up when I’m running around the world.

Right-hand strength is obviously great. I’m also curious about elusive power. The wiki says it’s 10% bonus damage whenever your endurance is not full. Sounds like a great damage boost for dodging like you’re supposed to. But I can’t have both of them.

I could certainly take a hammer and combine that with writ of persistence for easy protection for everyone in the group in a tough fight.

What would you do?

Here’s a possible idea I like: http://intothemists.com/calc/?build=-7;4RFV10K3NG-90;9;5T-JJ;159A;117-58;9;6FvcFt

I can use empowering might and combine that with the +crit chance of right hand strength. Sounds like a good idea. Still not sure what 2nd weapon work best. Greatsword another blind and aoe damage? Staff for more might?

(edited by XrBob.3028)

Can't decide between traits.

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

If you really want the extra % damage and RHS, use more 5 points on virtues (in most cases you’ll get about 5% more damage from it). You can drop five in honor and put’em in zeal for fiery wrath, or just run 30 in virtues.
You could also drop RHS, put fiery wrath again and five more into virtues, but you’ll have to run accuracy based runes (assuming you’re specing for damage, rune of the ranger is the best choice).I'm pretty sure you're actually more confused now.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Can't decide between traits.

in Guardian

Posted by: XrBob.3028

XrBob.3028

Am I overvaluing empowering might? It seems like a cool skill that helps me and the people around me.

Rune of the ranger…ah so when you say accuracy you mean precision. Says +5% when using a companion. The only summon I can think of are the spirit weapons which I didn’t think people liked very much.

Something like this looks doable: http://intothemists.com/calc/?build=-7;4RFV10K3NG-90;9;5T-9T;159A;11;0589;9;5FvcFp

I just thought the dodge heals were pretty cool, though they aren’t mandatory. Fiery wrath sounds cool and all, I just don’t know how consistently I can keep the enemy burning to get that extra damage.

Can't decide between traits.

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Posted by: Oxxy.7068

Oxxy.7068

Empowering might is ok, i mean, it’s not a bad trait, i use and like it, but there are better options if you’re not going pure of voice.
Any group member with you will trigger the +5% bonus damage from ranger runes, I know it’s odd but that’s how it works. As for burning, assuming you’re auto attacking with sword and not activating F1 to kill trash/proc vulnerability the two first hits will always get the bonus effect from burning (it procs every five hits, last sword auto count as 3). Also, shield of the avenger is the only cool (and useful) spirit weapon.

And now that i’ve written all of this, there’s something i’m not sure right now: What kind of gameplay are we talking about right now? Dungeons or open world content?

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Can't decide between traits.

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Posted by: XrBob.3028

XrBob.3028

Oh both I suppose. I certainly trade out the utility skills when I’m in a dungeon but I imagine I can keep the same traits for dungeons and open world. But if I had to choose then dungeon as generally open world stuff is easier.

The passive from VoJ lasts one second, is that long enough to make a difference? I do like the 15 point trait from radiance where it recharges when you kill someone. You can certainly keep burning up for much longer doing that.