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Posted by: Duzze.4068

Duzze.4068

So, I am playing a guardian, heavy armor with that type of look is my bag. I been looking at guides and what not on youtube and any website. There seem to be some confliction information.

I hear something about a Greatsword and Staff vs Staff and Torch. I have been vendoring (level 22) staff and torch thinking I have to stick with whatever I need, Sword and Shield being the bread and butter.

Can anyone tell me what is the end game weapons I should be going for so I can get use to building towards that? Thank you!

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Posted by: Jaina Ashlynn.1043

Jaina Ashlynn.1043

I suppose it depends on what you are planning on doing for end game. Closest thing I do to end game is WvW and I generally use staff & great-sword. I also drag around a sword, shield, and scepter. I tried the hammer and focus but just didn’t care for them.

Anvil Rock: Beta →Friday 13th 1/13/2017
Crystal Desert: 1/13/2017

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Posted by: Duzze.4068

Duzze.4068

I plan on raiding first and foremost as I am here mainly for PVE. PvP is more secondary for me.

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Posted by: Yolanda Hardass.8045

Yolanda Hardass.8045

I main a Guard/DH. The Staff is your loot stick, it does not do a lot of damage and certainly is DPSless but useful in WvW for tagging enemy players and getting lots of loot bags. I certainly would not recommend it for Raids. GS/Hammer or GS/Scepter focus for better DPS, although I have found the hammer to be quite a slow weapon. My 2 cents worth.

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Posted by: RabbitUp.8294

RabbitUp.8294

Staff is pretty niche weapon. It’s meant to be a support weapon, but in pve, it will do 2 things for you, provide some swiftness, and it’s the famous “lootstick”, because you spam 1 to damage all mobs in a cone in front of you, to tag them and get loot when they die, but this is only when you are farming with a group.

For solo stuff, sword is excellent, paired with focus or shield for defense, or torch for more damage. Scepter is your ranged option. Having a greatsword on swap is great, too.

In the end game, the current optimal setup is scepter/torch + greatsword.

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Posted by: Duzze.4068

Duzze.4068

I see, so it is Greatsword and secondary weapon is Scepter and Torch. I am assuming the three stat is still Ferocity, Precision and Power correct? As for Loot Stick or Staff, is it pretty much for trash mobs?

So when I am dpsing, how do I know when to switch between primary and secondary?

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Posted by: RabbitUp.8294

RabbitUp.8294

http://qtfy.eu/build/guardian

Second build has the rotation. This is for playing with groups, though, otherwise, I would advice to use sword over scepter since fury is very useful, but you get it from elsewhere when you are in a group.

Don’t use staff in a fight when you are alone, ever. You only use it when you are with a zerg and you need a way to do some damage, no matter how minimal, just to tag mobs and get loot, otherwise, it’s a terrible weapon offensive-wise.

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Posted by: Hicci.8761

Hicci.8761

general rule of thumb is that use greatsword for packs and scepter for bosses. This however is not the case all the time because to maximize your damage you switch between the two constantly as part of your rotation. At this point however you dont have to worry about anything build related. You can switch your traits freely and generally you want to have all weapons in the end. Staff is a wvw weapon and serves almost no use in pve unless you want to tag lots of mobs in large pve events.
For stats berserker (power, prec, fero).

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Posted by: Azoqu.8917

Azoqu.8917

Raid wise, as everyone has said, Scepter/Torch + Greatsword. For out in the world, every weapon on Guardian is useful unlike weapons on other classes. So while leveling I highly suggesting getting used to every weapon and what it can do. You never know when you might come across a problem that is easily solved by using something else.

Now if you want a trait set-up for open world that lets you chew through mobs, you want Permeating Wrath from Virtues (top of the 3rd column), and the scepter trait (zeal, bottom of the 1st column). These basically let you have 25 might all the time while wielding the scepter (so long as you don’t use Virtue of Justice) and will let you melt pretty much everything that crosses your path.

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Posted by: Yannir.4132

Yannir.4132

Raid wise, as everyone has said, Scepter/Torch + Greatsword. For out in the world, every weapon on Guardian is useful unlike weapons on other classes. So while leveling I highly suggesting getting used to every weapon and what it can do. You never know when you might come across a problem that is easily solved by using something else.

Now if you want a trait set-up for open world that lets you chew through mobs, you want Permeating Wrath from Virtues (top of the 3rd column), and the scepter trait (zeal, bottom of the 1st column). These basically let you have 25 might all the time while wielding the scepter (so long as you don’t use Virtue of Justice) and will let you melt pretty much everything that crosses your path.

That’s true. As a guardian you want to have all weapons available for use as they are all good given the right situation. You don’t have any useless weapon types. Mace or Staff may not be good for Open World situations though, and are certainly weapons I use the least.

Yannir for males. (guard,thief,war,ele)
Sonya for females. (necro,rev,ranger,mes,engi)
All classes lvl 80.

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Posted by: Duzze.4068

Duzze.4068

Hmm I am finding myself disliking the Secpter and Torch deal, I can do it but how much worse off would I be if I do Hammer and GS? I see on Dlfy there is a Hammer Guardian build. It does not say there a second build to it, so I figure… maybe the great sword?

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Posted by: Sigfodr.9576

Sigfodr.9576

Genarally all the weapons are good, but for different things.

Greatsword: High burst and your source of retal (you have a trait that let you do more dmg if you have retal on). Also a really usefull pull on skill 5. Good for dmg in both PvE and WvW.

Staff: This weapon do 3 things well. 1) loot stick, when you want to hit alot of mobs that die fast to get max loot. 2) speed buff, skill 3. 3) Heal, in WvW its mainly used by org. groups to give a short lasting might buff and a huge group heal.

Hammer: Fairly low dmg, but with several benefits depending on the game mode. For raids you mainly use it as a support weapon, it will have alot less dmg then greatsword/scepter/torch but will surply your group with perma protection. And the nr. 4 skill is a nice cc. In WvW hammer is also used alot, here mainly for the high burst dmg from nr. 2 (that also funktion as a blast) and as enemy-control from skill 3+4.
In fractals you might see people use it shortly for blasting before a fight or to blast stealth for a running part to skip mobs.

Longbow: Can only be used when you are a DH, mainly used in PvP, and by people that hate dmg. It is generally sup par to any other weapon guard can use.

Sword: If alone it can provide you with fury, very usefull. If in a group, not really usefull. Besides that it have a blink on skill 2 for movement. Generally not used alot in any kind of group play (besides some PvP). Lower dmg then greatsword.

Mace: Support/tank weapon, lower dmg then sword but with tank/support skills. A group regen on nr. 2 (mainly usefull in WvW) and a nice block on nr. 3. Mainly used in WvW.

Scepter: highest dmg you have (on big hitboxes). Due to its slow projectile speed best used in melee (I know that is strange, but anet). Only real ranged option for a guard.

Focus: Your (self) tank pick. With a good block on skill 5, its for tanking. Notice that it can be used in fractals for blasting might/stealth, but that it will blow up after a few sec. So if used for stealt, make sure the blast dont hit any mobs or you come out of stealth.

Shield: You group tank pick. With a projectile absorb on skill 5 and a group block on skill 4, this is a very usefull group tank choise. Usefull in both WvW and (at places) in fractals and even open world.

Torch: you full dmg weapon. Use nr. 4 of cd and dont fall into the trap of using nr. 5. Sadly that skill is still utter ….

LAST by not least, get to know all of them, I personally have them all on my guard, and use them all. The difference between a ok guard and a good guard is that he know when and where to use the different weapons.

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Posted by: Sigfodr.9576

Sigfodr.9576

Hmm I am finding myself disliking the Secpter and Torch deal, I can do it but how much worse off would I be if I do Hammer and GS? I see on Dlfy there is a Hammer Guardian build. It does not say there a second build to it, so I figure… maybe the great sword?

More specificly to this part. The traits will be very different, depending on if you pick greatsword or hammer. You can naturally run both. But then you will want to use only 1 of them 99% of the time and only swap to the other if you need something specific. Ex. : you are on gs all the time, unless you need the push from hammer 4. Then you swap to hammer and as fast as you can get back on gs.

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Posted by: Sigfodr.9576

Sigfodr.9576

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Posted by: Duzze.4068

Duzze.4068

I guess my problem with Sec and torch is it look so … weak compare to the heavy armor I am wearing. Looks odd, I like the GS and Hammer look on it. Sword and shield and mace too is nice. Do we get better looking Sec and Torches later on?

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Posted by: Sigfodr.9576

Sigfodr.9576

I guess my problem with Sec and torch is it look so … weak compare to the heavy armor I am wearing. Looks odd, I like the GS and Hammer look on it. Sword and shield and mace too is nice. Do we get better looking Sec and Torches later on?

walk over to a bank, and in the left side of the bank tap you can press wardrobe. In it you can see all skins in the game. And see how it will look on your char so go and have a look and see if you like any of them

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Posted by: RabbitUp.8294

RabbitUp.8294

I guess my problem with Sec and torch is it look so … weak compare to the heavy armor I am wearing. Looks odd, I like the GS and Hammer look on it. Sword and shield and mace too is nice. Do we get better looking Sec and Torches later on?

Scepter+Torch makes you a spellcaster, even if you are wearing heavy armour.

You can replace scepter with sword, and you should when you are solo. And even in groups, if there’s not enough fury uptime, grab your sword.