Cleansing Flame
Nine conditions cleansed is nothing to be laughed at, and it’s the primary reason the skill is decent at all. I just think it should really get a range buff; it tends to be quite difficult to use because of that. The limit of targets it can damage and the limit of targets it cleanses should be made separate as well (or at least it should prioritize cleansing).
I don’t think the skill was really intended to be offensive in the first place (but if it was, they failed at making it so). Personally I very much enjoy how it has the potential to be so effective supportively, but I dislike how difficult it tends to be to use because of its low range.
Not that I necessarily object to your proposed changes.
(edited by Fashion Mage.3712)
Another way to make it more Altruistic Healing friendly as you proposed is to make it convert conditions into boons instead of just cleansing them. I think I already have said this in another thread, but still…
Now that I think about the skill again, it may actually be enough to adjust the range for it to be less clunky or have it cleanse conditions off the caster as well.
I am playing a lot of guardian trying out a lot of different builds in PvP. This spell though, seems kind of weak to me. Sure, it does cleanse conditions on allies but using it against an enemy in a 1v1 situation is almost useless because of the low damage. When you have a sword you can better autoattack. My idea:
Increase the speed of the pulses
Apply 1 second of burning every time an enemy gets hit by a pulse
(Maybe) Apply 1 second of vigor on allies hit by a pulse (great synergy with the self-heal when applying boons to allies trait)what do you think?
It doesn’t need a change. Cleansing flame is already powerful.
Its not about the damage, the damage is a secondary mechanic, while the condi clear is primary. Think of it as a ally ether renewal except instead of a heal, its damage:
Ether Renewal:
Heal yourself and cure a condition with every pulse.
Healing: 5,000 (1.2)
Cast time: 3 1/2
Cooldown: 15sec cd
Pluses: 8 (removes 1 condition per pulse)
Cleansing Flame:
Breathe magical flames that damage foes and cure conditions on allies.
Damage: Damage (10x): 1,000 (3.3)?
Number of Targets: 3
Pulses: 9 (removes 1 condition per pulse)
Range: 400
Cast time: 4 1/4 sec
Cooldown: 15 sec
Windows 10
(edited by Aza.2105)
The problem is that it is easy to “land” Ether Renewal as it is self targetted, but Cleansing Flame is a low range cone skill that needs both you and allies to remain in the appropiate position, which can be clunky on occasions.
^That. Even if one does manage to land it all properly, chasing around an ally with it isn’t really ideal. “Clunky” is indeed a very good word for it. It’s still effective, but very clunky.
Well u know it cures conditions on allies it should also cure condis on yourself too, makes sense?
There has to be some personal or additional gain of us being behind our allies to cleanse them. Healing Breeze sort of addresses this by healing more, so should Cleansing Flames. After all, why should I run behind and try to keep my long channel on some ally for cleansing only if I can do that instantly and arguably better through Purging Flames, Absolute Resolution, Save Yourselves etc?
There has to be some personal or additional gain of us being behind our allies to cleanse them. Healing Breeze sort of addresses this by healing more, so should Cleansing Flames. After all, why should I run behind and try to keep my long channel on some ally for cleansing only if I can do that instantly and arguably better through Purging Flames, Absolute Resolution, Save Yourselves etc?
Its not a good comparison.
Purging flames cures 3 condi every 35 secs vs Cleansing Flame which has the potential to cure 9 condis every 15secs. One is a utility, one is a weapon skill.
You don’t always have to be behind them. You just have to face them in some way. This could mean that you are on the side of allies or perhaps you are facing a mob or a target while allies behind that target.
Windows 10
All guardian skills that say in the description “effect all allies” mean that the guardian get the benefit to