Combine True Shot with Heavy Light

Combine True Shot with Heavy Light

in Guardian

Posted by: Zefrost.3425

Zefrost.3425

Instead of having the grandmaster dragon hunter trait – Heavy Light – cause longbow to inflict knockback passively (and creating even less counterplay as per usual) add AOE-line knockback to true shot instead. Then “nerf” true shot’s cooldown to compensate for the buff.

Then, change the grandmaster heavy light to synergize with other guardian traits.
Then, bring back the two-handed mastery trait because everyone wants it.
Then, make guardian skills and traits not the worst in the entire game.
Then, when coming to the realization that this is true… get to work.
Then, make guardian spirit weapons not “lol”.
Then, make guardian signets not “lolol”.
Then, make guardian retaliation/radiance traits synergy in general not “roflol”
Then, make mace auto attack inflict cripple because it needs to so that it’s useful and then “gasp!”, so that it actually synergizes with dragon hunter.

Then make guardian sword #3 a true block against projectiles so that on-block abilities can proc.

Ok thnx for taking the time to think about actually changing guardian. Thnx.

You can bring back two-handed mastery and still have traits for each two-handed weapon. Example: Greatsword attacks do more damage and heal. Oh ya that exists already.

(edited by Zefrost.3425)

Combine True Shot with Heavy Light

in Guardian

Posted by: Bezagron.7352

Bezagron.7352

I feel combining Heavy Light with True Shot is to strong. That’s a knockback approx. every 5 sec. Heavy light has a 10 sec ICD which matches Deflecting Shot making these perfect to combine.

Regarding increasing True Shot’s CD I don’t think your going to find many willing to agree.

Combine True Shot with Heavy Light

in Guardian

Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

I feel combining Heavy Light with True Shot is to strong. That’s a knockback approx. every 5 sec. Heavy light has a 10 sec ICD which matches Deflecting Shot making these perfect to combine.

Regarding increasing True Shot’s CD I don’t think your going to find many willing to agree.

This ^

Deflecting shot makes allot more sense.

Really the only change anyone would want to take on true shot would be having it apply stability again via heavy light.

Combine True Shot with Heavy Light

in Guardian

Posted by: xBlack.4897

xBlack.4897

We are in a good spot.

Combine True Shot with Heavy Light

in Guardian

Posted by: Bezagron.7352

Bezagron.7352

Lol, we so need a poster or something:

“Guardian’s WE ARE IN A GOOD SPOT”.

It’s like our poster phase.

Combine True Shot with Heavy Light

in Guardian

Posted by: InsidiousWaffle.7086

InsidiousWaffle.7086

I actually like the retaliation…

Combine True Shot with Heavy Light

in Guardian

Posted by: GreyWraith.8394

GreyWraith.8394

Nerfing True Shot’s CD to balance knockdown would hurt the weapon’s overall damage badly. And it’s not great as it is.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court

Combine True Shot with Heavy Light

in Guardian

Posted by: Blackdeath.2607

Blackdeath.2607

Pure of sight from Dh is 7% damage with all weapons in melee range, and does 13% with ranged weapons when your +600 away from the target – so this is a all weapon mastery in one way , it just doesn’t have CD reduction.

Changing to the knock back to heavy light to only work if true shot could be a good idea, also this could be done with out nerfing true shots CD, by making heavy light’s effect have a 10sec CD.

Increasing true shots cool down is never a answer I’m afraid, true shot is probly about 60% of longbows damage maybe even more, so any increase in CD is literally killing longbow’s damage capability

arguing its super strong for a short CD isn’t proper either- dps wise Lava font ( fire 2 staff) does 3300 on 4sec cd and is instant cast , true shot is 2200 with 0.75 cast time dps wise true shot doesn’t even compare.

True shot is a burst damage skill rather then a dps skill, its designed to function as a “kill-shot”

I agree with Ragnar tho, heavy light giving stab to true shot would be preferred.

All this aside for a second tho, you should of put your idea in the main thread its rather unlikely to get noticed here by Devs as it is by players, so if you’ve got any more thoughts Zefrost throw it in the main thread as its the best way to get Karl to notice your ideas/thoughts/comments

(edited by Blackdeath.2607)