Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer
(edited by Killua.8041)
I was playing around to try to find a play style that isn’t used much on guardian, and this is what I ended up with:
(edited by Killua.8041)
So, where are the conditions?
In the torment sigil. With such a low crit chance, are you generating enough torment to make it worth the rune set?
Currently this build would not work at all because of cooldown sigils interfering with each other, but there may be something of value after the patch. Then survivability as well as a lack of damage will hurt. You don’t need too high of a crit to set off the procs since they have cooldowns.
Searing flames is a bad trait because it can go on cooldown with nothing removed.
Unfortunately, guardians just don’t bring enough condition applying of their own to make this really work. You will be subpar atm, regardless, but I’m sure you’ll be bored from hearing that, but if you want to make the best of it for whatever reason, I would say…
Can’t find condition duration, but nothing a veggie pizza can’t fix. Basically this just relies on empowering might/ah to keep you alive and keep a few stacks of might to boost damage.
(edited by ArchonWing.9480)
Greatsword #5 has a 0.2 coefficient with condition damage for the damage over time part, so I’d take that instead of sword/focus as your second set. For reference, burn has a 0.25 coefficient, so even though Greatsword 5 has half the base damage as a burn, it becomes almost as good as it when you have more condition damage.
Sigil cooldowns, as of right now, are shared. That will change soon, but right now using a sigil of torment and a sigil of doom is redundant.
Sigil of geomancy does more damage than a sigil of doom, and is aoe. So if healing isn’t a problem, replacing the sigil of doom with geomancy would work out well. Geomancy’s visual effect and sounds are also very satisfying.
Your precision is useful for sigil of torment and vigor. Sigil of torment isn’t very good at all, especially when it conflicts with doom or geomancy.
My suggestion would be to use a carrion set for the power instead of precision, then sacrifice a few traits to get kindled zeal which converts 13% of your power to condition damage. That way, you can do some decent damage while dealing more condition damage at the same time. The radiance minor trait that increases your damage by 10% against foes with conditions would help out a lot. There is also a trait in zeal that increases damage against burning foes by 10%.
Because you have a torch,purging flames, and judge’s intervention I doubt you’d have any problems with keeping burning on a foe. Defender’s flame becomes mostly useless.
Searing flames has a 10 second cooldown, and triggers even when the target has no boons. This makes the trait unpredictable. I don’t like those kinds of traits.
Good luck with your guardian.
I made some changes, so instead of mostly focusing on Burning I also raised power for retaliation and dropped the Aegis healing.
Guardian will never be a condition damage dealer. You can use the damage of Burn to increase your damage, but you can’t make a build all on only one condition.
All the other classes can obtain to inflict 2 or more conditions, that’s why they work.
Warrior can inflict 10 stack of blleding easy and can inflict torment, whit poison or other torment or bleeding by sigils.
You can inflict 800-900 condition damage x second whit Burn, ok, but a good condition damage dealer can inflict 1500-2200 condition damage x second.
If you like to play a class that can inflict conditions and whit good defensive skills, try a necro XD (necro whit settlers equipment and wells that restore HP = high condition damage and high healing/defensive ability)
I like this guide’s build: https://www.youtube.com/watch?v=R46zZCn1_UI
Why won’t you just sit down and wait for about a day after which you can actually play around with Condition Guardian without crippling yourself? :P
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