Condition Damage Question
If you aren’t using Balthazar runes, you should slot a full set of that, along with Smoldering and Malice sigils imo. It will greatly increase your burn duration, allowing you to get more stacks on the enemy.
That’s pretty good otherwise.
If you aren’t using Balthazar runes, you should slot a full set of that, along with Smoldering and Malice sigils imo. It will greatly increase your burn duration, allowing you to get more stacks on the enemy.
That’s pretty good otherwise.
I already get to 98.80% Burning Duration, and 33.80% Condition Duration. Following Obal’s build. I use Balhazar too.
Forgot to say I had Geomancy and Earth on GS, and Air and Earth on Scepter and Torch.
Nice knowing I do ok damage then. I know some professions do way higher burns though. I hover around 16k-22k Burns, and 1,800-3k bleeds on average during a boss like Bloomhunger
I only use this build up to scale 40 Fractals, then use the Meta Builds on scale 56+. I can use it in any dungeon though. I switch to Sword and Torch, then GS For big trash pulls. I switch to Scepter and Torch, then GS for bosses
Looking for another build if any though… I don’t think there are many other builds to run. I hear Tank builds are sort of lousy except in raids. Same for Healing builds I think.
Thanks for your input.
(edited by Kam.4092)