Tried staff with my bunker build, and after experimenting with numerous utilities and traits I found what I think is a core build which nice healing potential.
Normally for a bunker build I would take Mace/Focus + Sword/Shield, but I found that Staff was better in teamfights because of the CC/swiftness AoE/projectile heal/might stack+heal.
The issue, I noticed and many others have as well, was lack of stability. With Hallowed Ground buffed pretty significantly (retal hurts!) I incorporated it into the build.
Sigil of Energy: On Staff you have slightly less self-sustain so having close to a free dodge is always welcome.
Sigil of Agility: Staff has some of the slower skillcasts, so with Quickness it will be easier and a bit more of a guarantee to complete a cast.
Sigil of Cleansing: Minor condition cleanse since we are not going to use Contemplation of Purity. Obviously the condition gap isn’t filled by this one sigil, but this weapon set is more durable than staff.
Sigil of Annulment: It’s always good to have some boonstrip! Easy to use since all 4 of the skills can land an attack from the weapon set.
Heal: I did use Shelter, but despite the block, it doesn’t heal enough given the cooldown for it. 20 CD > 30 CD. In some teamfights Litany of Wrath has the potential to outheal Shelter, perhaps significantly. You also get the condi cleanse more often.
Utilities…
Smite Condition: fair condi cleanse and heal on short CD, and does some minor damage. This could be replaced by Contemplation of Purity if you feel low on condition cleansing.
Sanctuary: heavy areal CC, heal, projectile denial. Fun to use, powerful in teamfights. Can also be used to prevent enemies from advancing similar to Staff 5.
Hallowed Ground: AoE pulsing stability and retaliation. Safe zone + bites fast incoming attacks with the retaliation. Best part is its 36 CD!
Remember to save your Renewed Focus until you completely run out of options and are in a dangerous position.
Traitlines…
Valor: buffs meditations and buffs shield. Meditations are crucial for the elite enhancement + condi cleanse bonus.
Honor: extra group support and self sustain. Buffs staff.
Virtues: on demand stunbreak + stability, and lowers virtue cooldowns. Buffs consecrations.
Let me know what you think!
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