Crit + Survival(maybe abit balanced)

Crit + Survival(maybe abit balanced)

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Posted by: SkyWalker.2437

SkyWalker.2437

http://gw2buildcraft.com/calculator/guardian/?3|1.1g.a4|b.1g.h4.d.1g.h2|1g.a7.1g.9c.1g.9c.1g.71j.1g.71j.1g.71j|1n.61.1n.61.1p.61.1g.61.1g.61.1g.67|0.p29.a5.u29b.5|15.1|e

That`s the build and gears I`m aiming for(currently). So I would like someone to give me some feedback about what is bad and what i can do better.
This is my first post and I`m not a “pro” player. So i hope someone could help me out.

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Posted by: Danicco.3568

Danicco.3568

For PvE pretty much any set of Gear works.
Even full Berserk if you can avoid the massive damages from bosses and such.

If you’re planning on WvW though, I think you have way too low Defense/Health, but your Attack is good.

I changed the food and some equips, but you can see you can get more Defense/Health while maintaining pretty much the same Attack: Build

Don’t use gems on gear or weapons, use the Sigil/Runes. They’re infinitely better.
Runes effects also provide unique bonuses that it’s not advisable to skip.
If you don’t care about the effects and just want attributes, the two best ones are Rune of Divinity (60 to all Attributes, 12% Crit Dmg) and Rune of the Pack (165 Power, 100 Precision, and still has a nice effect).

Always try to get your Critical Chance with more than X.50% and less than X.00%.
This is because the critical chance is rounded up above 0.5%.
In the build I linked it’s at 44.62%, so you’ll get 45%. Even if you change a Beryl gem (Vit) for a Ruby gem (Prec), you’ll be at 45.33%, not enough to gain another 1%, so you’ll still be at 45%.

If you want a bit more versatility without having to switch an entire set of gear, it’s advisable to get a defensive weapon of some sort (Knight, Soldier) for your WvW and hard content, and then you can switch to a Berserk weapon for more DpS if the content you’re running is easy.
You can switch the Knight weapon for a Berserk in the build above and see how much Effective Power you’d get at the cost of some Defense, it’s a cheap alternative than another set and you get some really good Attack status.

For even more versatility, it’s nice if you get a set of gear that works fine even if you want to change traits (not just majors, but retrait your character). It costs 4s~ and it’s cheaper than getting another set, and then you can get a set that still works out with decent Offense/Defense ratio depending on your build.
But this only if you really want to get the most of versatility without spending too much.

Other than this, I think it’s all about keep messing with it until you get your “perfect” status.

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Posted by: VidGhost.3215

VidGhost.3215

The above build is great but if your going a glass cannon why not go all out and grab something like this build ?

Effective Power 6533.55 ( 6534 )
Critical Damage 121%
Critical Chance 64.61% ( 65% )

LOL haha now thats a power house

http://gw2buildcraft.com/calculator/guardian/?3|1.1g.h2|b.1g.h4.d.1g.h2|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|2s.d19.2s.d19.3s.d19.2s.d19.3s.d19.2s.d19|0.u290.u600.0.a1|39.1|e

(edited by VidGhost.3215)

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Posted by: SkyWalker.2437

SkyWalker.2437

For PvE pretty much any set of Gear works.
Even full Berserk if you can avoid the massive damages from bosses and such.

If you’re planning on WvW though, I think you have way too low Defense/Health, but your Attack is good.

I changed the food and some equips, but you can see you can get more Defense/Health while maintaining pretty much the same Attack: Build

Don’t use gems on gear or weapons, use the Sigil/Runes. They’re infinitely better.
Runes effects also provide unique bonuses that it’s not advisable to skip.
If you don’t care about the effects and just want attributes, the two best ones are Rune of Divinity (60 to all Attributes, 12% Crit Dmg) and Rune of the Pack (165 Power, 100 Precision, and still has a nice effect).

Always try to get your Critical Chance with more than X.50% and less than X.00%.
This is because the critical chance is rounded up above 0.5%.
In the build I linked it’s at 44.62%, so you’ll get 45%. Even if you change a Beryl gem (Vit) for a Ruby gem (Prec), you’ll be at 45.33%, not enough to gain another 1%, so you’ll still be at 45%.

If you want a bit more versatility without having to switch an entire set of gear, it’s advisable to get a defensive weapon of some sort (Knight, Soldier) for your WvW and hard content, and then you can switch to a Berserk weapon for more DpS if the content you’re running is easy.
You can switch the Knight weapon for a Berserk in the build above and see how much Effective Power you’d get at the cost of some Defense, it’s a cheap alternative than another set and you get some really good Attack status.

For even more versatility, it’s nice if you get a set of gear that works fine even if you want to change traits (not just majors, but retrait your character). It costs 4s~ and it’s cheaper than getting another set, and then you can get a set that still works out with decent Offense/Defense ratio depending on your build.
But this only if you really want to get the most of versatility without spending too much.

Other than this, I think it’s all about keep messing with it until you get your “perfect” status.

Thanks for the reply. I think i will go with your build and suggestions. Since it seems pretty nice for both PVE and WvW. Thanks for the hp and armor

Crit + Survival(maybe abit balanced)

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Posted by: SkyWalker.2437

SkyWalker.2437

The above build is great but if your going a glass cannon why not go all out and grab something like this build ?

Effective Power 6533.55 ( 6534 )
Critical Damage 121%
Critical Chance 64.61% ( 65% )

LOL haha now thats a power house

http://gw2buildcraft.com/calculator/guardian/?3|1.1g.h2|b.1g.h4.d.1g.h2|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|2s.d19.2s.d19.3s.d19.2s.d19.3s.d19.2s.d19|0.u290.u600.0.a1|39.1|e

I`m currently playing PVE for experience and to farm materials for a legendary. So i will go for Daniccos build and suggestions.
Going full glass cannon is the same as suicide against range classes in WvW and warriors with their stupid rifle >.>

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Posted by: haviz.1340

haviz.1340

The above build is great but if your going a glass cannon why not go all out and grab something like this build ?

Effective Power 6533.55 ( 6534 )
Critical Damage 121%
Critical Chance 64.61% ( 65% )

LOL haha now thats a power house

http://gw2buildcraft.com/calculator/guardian/?3|1.1g.h2|b.1g.h4.d.1g.h2|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|2s.d19.2s.d19.3s.d19.2s.d19.3s.d19.2s.d19|0.u290.u600.0.a1|39.1|e

Try this in pve, Effective Power 8400 ;D

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Posted by: SkyWalker.2437

SkyWalker.2437

That`s not the prob it`s the insane low health >.> 10k??? how am i suppose to survie in dungeon?!? o.0

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Posted by: haviz.1340

haviz.1340

Same way zerker warrior can survive, dodging.

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Posted by: SkyWalker.2437

SkyWalker.2437

Same way zerker warrior can survive, dodging.

Yeah true you can survive by dodging, but if you go up against to many mobs you will end getting killed. So glass cannon builds aren`t suited for my play style
I think glass cannon is more suited for WvW, when you go in a group battle one will end up dead sooner or later so why not turn into a ticking bomb and take some few guys with you?

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Posted by: SkyWalker.2437

SkyWalker.2437

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Posted by: Ghotistyx.6942

Ghotistyx.6942

VidGhost.3215:

haviz.1340

Maybe you’re looking for this:
http://gw2buildcraft.com/calculator/guardian/?3.2|b.1g.h4.d.1g.h2|6.1g.h2|1g.7e.1g.7e.1g.7e.1g.7e.1g.7e.1g.7e|2s.d19.2s.d19.3s.d19.2s.d19.3s.d19.2s.d19|k29.u62b.a6.0.a1|69.j|v.1a.7.18.0|e

More in line with OP, I’d go with version 3, but with a few changes. Since you seem to want 25 Radiance, I’d move some traits around to add more conditions, so those are there more reliably. Personally, switch Inscribed Removal with Blind Exposure. In my experience, Signet of resolve and Purity have been enough for the majority of my pve. If you still need more removal, then Soldier runes on armor would do you well, and divinity is just dang expensinve (though, if you already have em, then that’s swell). I’d also swap Bane signet with Signet of Judgement for an extra 10% damage reduction, which would.

This is what I’d do, trying to keep most in line with what you seemed to be wanting.
http://gw2buildcraft.com/calculator/guardian/?3.2|1.1n.h15|6.1n.h4|1n.7x.1g.7x.1n.7x.1g.7x.1n.7x.1g.7x|1g.67.1c.61.1c.61.1g.61.1g.61.1c.67|0.p26.k65.k29.5|39.1|v.1b.19.18.1k|e

You lose 1k hp, lose ~250 effectie power, lose 7% crit dmg, gain ~11% damage reduction.
Gain 5% crit chance, chance to steal hp on crit (from blood sigil. steals flat 495-ish. at 50% crit, it’ll proc often, helping with damage and regen, however slightly), another stun break and super boons from Save Yourselves (eat your teams conditions and shout em away), a consistant source of Vulnerability through blind exposure and GS leap and VoJ spam, partially offsetting lost personal damage, and increasing party’s.

Stats with Crit damage (zerker’s and valk’s) do better on lower stat items. Theres posts around that detail it out, but my link has it done that way as far as I know. Helm, chest, pants, weap, and rings should not be crit damage, everything else can I think.

Fishsticks

(edited by Ghotistyx.6942)

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Posted by: SkyWalker.2437

SkyWalker.2437

Thanks for info Ghotistyx. Now I`m sure that i need more hp and armor while sustaining or reducing crit a bit.
Any suggestions on how to get 18-19k hp, 3000+armor, 2000 powe-ish, with 40+ crit chance and 60+ crit damage? without using food

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Posted by: Danicco.3568

Danicco.3568

Thanks for info Ghotistyx. Now I`m sure that i need more hp and armor while sustaining or reducing crit a bit.
Any suggestions on how to get 18-19k hp, 3000+armor, 2000 powe-ish, with 40+ crit chance and 60+ crit damage? without using food

That’s impossible without going the Right Handed Strength path, which would limit you to one-handers…
Well even if you don’t, to get that much crit chance it’d need something like this: 0/30/10/30/0

Another take, closer to what you might want, is this 10/0/30/30/0 (Retributive Armor is on)

And for comparison purposes, the build I use most: 30/0/10/30/0

High Power for retaliation farming, high armor and high health so I can pull a bunch at once. I’m at 2900ish Armor, 19.5k Health, 2300 Power, 20% Crit Chance, 28% Crit Damage.
Even if you could take out 300 Power and give it to Precision for example, you’d get about 15% extra Crit Chance, so you’d be still missing out 5% Crit Chance and a whole bunch of Crit Damage you wanted.
If you took out another 100 from Vitality to go 18.5, and converted it to Crit Damage, it’d be about 7% Crit Damage on average for armor, still nowhere close to yours 60%.

So I’d say it’s pretty much impossible without any food/stones (with them it’d be close, but I still think you won’t reach those stats).
If you don’t mind using only One-Handers though, you can achieve it with this build: 0/30/20/20/0

But this has some… tricks because I’m using One Handers (15% Crit Chance), Retributive Armor (4% Crit Chance) and Honorable Shield (90 Toughness) and 61 extra Defense from the Shield.
It has however even more Health than you wanted. It’s not a bad build either, but 1 Handers aren’t very good for general PvEing outside of dungeons bosses without adds (lack AoE pretty bad).

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Posted by: haviz.1340

haviz.1340

I realize this is sarcasm but so you know, I actually run very similiar build to the one I posted while yours depends on standing in backline to not lose unscathed contender bonus. Plus, if you ever read so called FAQ, effective power holds validity when comparing same weapons and scepter autos can’t even hit 2 mobs at the same time. Besides, playing ranged in this game is kittening boring.

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Posted by: SkyWalker.2437

SkyWalker.2437

Thanks for info Ghotistyx. Now I`m sure that i need more hp and armor while sustaining or reducing crit a bit.
Any suggestions on how to get 18-19k hp, 3000+armor, 2000 powe-ish, with 40+ crit chance and 60+ crit damage? without using food

That’s impossible without going the Right Handed Strength path, which would limit you to one-handers…
Well even if you don’t, to get that much crit chance it’d need something like this: 0/30/10/30/0

Another take, closer to what you might want, is this 10/0/30/30/0 (Retributive Armor is on)

And for comparison purposes, the build I use most: 30/0/10/30/0

High Power for retaliation farming, high armor and high health so I can pull a bunch at once. I’m at 2900ish Armor, 19.5k Health, 2300 Power, 20% Crit Chance, 28% Crit Damage.
Even if you could take out 300 Power and give it to Precision for example, you’d get about 15% extra Crit Chance, so you’d be still missing out 5% Crit Chance and a whole bunch of Crit Damage you wanted.
If you took out another 100 from Vitality to go 18.5, and converted it to Crit Damage, it’d be about 7% Crit Damage on average for armor, still nowhere close to yours 60%.

So I’d say it’s pretty much impossible without any food/stones (with them it’d be close, but I still think you won’t reach those stats).
If you don’t mind using only One-Handers though, you can achieve it with this build: 0/30/20/20/0

But this has some… tricks because I’m using One Handers (15% Crit Chance), Retributive Armor (4% Crit Chance) and Honorable Shield (90 Toughness) and 61 extra Defense from the Shield.
It has however even more Health than you wanted. It’s not a bad build either, but 1 Handers aren’t very good for general PvEing outside of dungeons bosses without adds (lack AoE pretty bad).

I didn`t really like or even considered your builds, except the one you use most 30/0/10/30/0

It reminded me alot about my previous build, except the part that it wasnt as good as your :P
But im currently working with this one: 10/0/25/30/5
It is far from my orginal build v.1 but its okey