"Damage" Guardian Builds
So … the builds aren’t good?
Scepter will potentially output the highest damage I’ve seen but it’s single target, and its not the best against moving targets. All other weapons can very close in damage output other than staff which is a bit lower.* Traits that give you % damage increases are the best to kick up DPS. Fiery Wrath, Radiant Power, Elusive Power, Unscathed Contender and Power of the Virtuous not mentioning specific weapon traits. Fiery Wrath and Radiant Power are very dependable which is why a 10/25/x/x/x build is good.
I ran a 10/30/0/30/0 build for a long time and completed most of my Dungeon Master title with it. It has utility and versatility to help optimize most weapons which comes in handy. 20/25/0/25/0 is good if you really want GSword. 20/25/0/0/25 Scepter has the highest theoretical damage potential, GSword works well here too. Healing comes from Omnomberry Pie and Sigil of Blood I run on Scepter along with other passive heals, also Zealous Blade is small but noticeable heals.
If fury on Meditations comes in I’ll be running 10/25/30/5/0 most likely.
GL
Blood~
*from my personal testing, I urge you to confirm this on your own.
(edited by Bloodgruve.6038)
Hi,
As far as a damage build, this is a good choice, runs along similar vein, GS/Staff here a solid enough combination
20/15/10/20/5 here.
for power running II extra damage vs. burning and VII for a little extra Gs specialisation
For Precision just IV,
toughness I for Meditations
Healing power II larger symbols, affected by power traits, and 2Hmastery for 20% recharge
first of all 20 in the power traitline gives a nice 2k base hit with the gs, can be further upgraded by staff buff.
the 15 in zeal is for the rapid recast of Justice, with the extra blinds from this recast trait IV in precision can reach stacks of 25 vulnerability on all adjacent creatures depending on the number of enemies.
10/20 in toughie and heals for the obligatory support, switching out meditation recharge for the ally toughness boost when its needed. and of course almost any guardian build needs the 5 in boons, for the might you can get with F1 rapid recasting.
the rapid cast of f1 on kill, allows for an offensive defence, you can effectively perma blind your opponents, +Vuln, and Might for yourself, it evens the odds against tougher opponents who usually rely on CrowdControl and/or mass retaliation to beat their opponents. while also buffing allies around you exponentially according to the number of enemies who go down. It’s an exponential class, its pretty basikittenil opponents start to go down >:D. that is when things get interesting.
Currently Running a mix of knights and PVT armour as would befit WvW, Zerker Gs of Bloodlust and a clerics staff of restoration, Cleric Zerker and PvT ascended accessories.
Skills are SaveYourselves, Sig of Judgement (10% of a lot of damage is still a lot) and Judges intervention, which less experienced players may wish to switch out for StandyourGround.
Good Luck, hope this helped.