Damage Reduction

Damage Reduction

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Posted by: mrauls.6519

mrauls.6519

Can anyone tell me what the damage reduction for 3,000 and 3,050 toughness is?

Mes (Guardian)
I make PvP & WvW videos

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Posted by: Esreyr.6304

Esreyr.6304

Simplest Possible Answer:
50 / 3000 = 0.016666 or 1.6%

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Posted by: Taril.8619

Taril.8619

If you mean how much damage reduction will you have with 3000 and 3050 Toughness:

If using 1836 (Light armour base) as the base of damage reduction (So 1836 armour = 0% damage reduction, giving the heavy armour base 2127 armour as 13.68% damage reduction) then it would be:

3000 Toughness = 64.19% damage reduction (Increase of 50.51% over base)
3050 Toughness = 64.54% damage reduction (Increase of 50.86% over base)

“Pull the trigger, move out ahead,
There’s two kinds of people… The quick and the dead”

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Posted by: mrauls.6519

mrauls.6519

Barely a difference lol! Would the gap between 3,000 and 3,050 be larger with Heavy armor?

Mes (Guardian)
I make PvP & WvW videos

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Posted by: Taril.8619

Taril.8619

Barely a difference lol! Would the gap between 3,000 and 3,050 be larger with Heavy armor?

The numbers I posted are with heavy armour. Including the base damage reduction increase ignoring the heavy armour bonus (In the brackets)

“Pull the trigger, move out ahead,
There’s two kinds of people… The quick and the dead”

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Posted by: mrauls.6519

mrauls.6519

Thank you Taril!

Mes (Guardian)
I make PvP & WvW videos

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Posted by: mrauls.6519

mrauls.6519

Another question: What’s the damage reduction with 2,910 toughness

Mes (Guardian)
I make PvP & WvW videos

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

gw2buildcraft.com

You might try that. It may not be completely accurate but I use it for pretty much everything.

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

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Posted by: ens.9854

ens.9854

Simplest Possible Answer:
50 / 3000 = 0.016666 or 1.6%

This is the best answer so far.

Total damage value (combination of attack power/weapon damage/ skill coefficient) is simply divided by your armor value to produce the damage value. There is no real meaning in assigning an arbitrary armor value to 0% DR because this formula leads to diminishing returns. You are better off looking at how much extra reduction you get from an increase.

Since armor values typically hover around 3000, its safe to just consider every 30 toughness is ~1% DR. Extreme cases will be different.

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Posted by: Taril.8619

Taril.8619

Another question: What’s the damage reduction with 2,910 toughness

63.55% (49.87% increase over base)

“Pull the trigger, move out ahead,
There’s two kinds of people… The quick and the dead”