I make PvP & WvW videos
Damage Reduction
I make PvP & WvW videos
Simplest Possible Answer:
50 / 3000 = 0.016666 or 1.6%
If you mean how much damage reduction will you have with 3000 and 3050 Toughness:
If using 1836 (Light armour base) as the base of damage reduction (So 1836 armour = 0% damage reduction, giving the heavy armour base 2127 armour as 13.68% damage reduction) then it would be:
3000 Toughness = 64.19% damage reduction (Increase of 50.51% over base)
3050 Toughness = 64.54% damage reduction (Increase of 50.86% over base)
There’s two kinds of people… The quick and the dead”
Barely a difference lol! Would the gap between 3,000 and 3,050 be larger with Heavy armor?
I make PvP & WvW videos
Barely a difference lol! Would the gap between 3,000 and 3,050 be larger with Heavy armor?
The numbers I posted are with heavy armour. Including the base damage reduction increase ignoring the heavy armour bonus (In the brackets)
There’s two kinds of people… The quick and the dead”
Thank you Taril!
I make PvP & WvW videos
Another question: What’s the damage reduction with 2,910 toughness
I make PvP & WvW videos
gw2buildcraft.com
You might try that. It may not be completely accurate but I use it for pretty much everything.
Black Gate – Immortals of the Mist [IoM]
Simplest Possible Answer:
50 / 3000 = 0.016666 or 1.6%
This is the best answer so far.
Total damage value (combination of attack power/weapon damage/ skill coefficient) is simply divided by your armor value to produce the damage value. There is no real meaning in assigning an arbitrary armor value to 0% DR because this formula leads to diminishing returns. You are better off looking at how much extra reduction you get from an increase.
Since armor values typically hover around 3000, its safe to just consider every 30 toughness is ~1% DR. Extreme cases will be different.
Another question: What’s the damage reduction with 2,910 toughness
63.55% (49.87% increase over base)
There’s two kinds of people… The quick and the dead”