Damage range

Damage range

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Posted by: Obtena.7952

Obtena.7952

Had some discussion with guildies about the damage range Guardian has. Just interested in seeing if anyone has done the testing to determine the difference between a heavy defense and heavy offensive builds, for instance:

1. Full clerics with mace/sheild or mace/focus in a 0/0/30/30/10 (our generally accepted heavy defense build)
2. Full zerker with GS or sword in a 15/30/20/0/5 (or some other extreme damage traits)

I was estimating a 100% increase from 1 to 2. That’s just purely speculation.

Damage range

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Posted by: foofad.5162

foofad.5162

Go to gw2buildcraft.com and compare the effective power between the two builds. % difference in effective power translates to that much % damage difference, assuming same weapons used. It is indeed a huge difference.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

Damage range

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Posted by: CptAurellian.9537

CptAurellian.9537

Your estimation is still way too low. I did this once, comparing my full zerker 10/25/0/30/5 with a guildies soldier/cleric 0/0/10/30/30, both with greatsword. I ended up with a difference of roughly 150-200 % and the use of a typical healway’s mace or staff will make it even greater.

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