Q:
Did the patch break Selfless Daring?
A:
Technically it’s not broken.
However, as we do not gain healing power from honor and it’s so dependent on healing power, it means the base for this trait is well… pretty awful.
for there you have been and there you will long to return.
i think it heals for wahtever ur healing power is
You want it to be strong you have to wear clerics.
Hmm, equip vitality gear and a mace, block 10 attacks, dodge twice :D
yup selfless daring has a 1:1 ratio with healing Power. Now that you dont get the 300 healing power from the trait lines it will heal for less than it did last week.
“Buff my main class, nerf everything else. "
yup selfless daring has a 1:1 ratio with healing Power. Now that you dont get the 300 healing power from the trait lines it will heal for less than it did last week.
but shouldn’t everyone’s base healing power be increased as well. and what you get from gear? though I suppose if you didn’t have clerics or something with hp on it before than it doesnt matter
yup selfless daring has a 1:1 ratio with healing Power. Now that you dont get the 300 healing power from the trait lines it will heal for less than it did last week.
Not true, did a test with 1300 HP and only got it up to 800 on the tooltip. Didn’t do a live test though.
yup selfless daring has a 1:1 ratio with healing Power. Now that you dont get the 300 healing power from the trait lines it will heal for less than it did last week.
Not true, did a test with 1300 HP and only got it up to 800 on the tooltip. Didn’t do a live test though.
thats really strange. Its always been a 1:1 increase in healing per healing power.
I’ll check again tonight
“Buff my main class, nerf everything else. "
thanks for the responses, makes sense
yup selfless daring has a 1:1 ratio with healing Power. Now that you dont get the 300 healing power from the trait lines it will heal for less than it did last week.
Not true, did a test with 1300 HP and only got it up to 800 on the tooltip. Didn’t do a live test though.
thats really strange. Its always been a 1:1 increase in healing per healing power.
I’ll check again tonight
Keep in mind, I think they only said that it wasnt split anymore, they didnt say that they made it the same as either the Spvp version, or the normal version, or even that they used either. They very well may have made it 75% which would have been down the middle of the two, which would make since with what you had with that HP and that tooltip (or close to it at least)
[Rev]