Diminishing Returns
the toughness DR is bullsheize
However, you get increasing returns on vitality for each point of toughness you have, making is so that you want to balance out a little bit between vitality and toughness. Also, there is a point after which you might have enough toughness and you might want to invest in other stats
There is no DR on toughness.
People think that there is because each point of toughness provides less % mitigated, but what matters is effective HP not % mitigated. Bottom line is each point of toughness is just as useful as the last in terms the boost it gives to your effective HP — the number of hits you can take. The reason not to go full toughness is that vitality and healing become more powerful as you get more toughness, so its usually worth getting at least some vit/healing to take advantage of that fact rather than pushing you toughness up a lot past 3k.
Oh i see. Yea im probably going full tank more or less with atleast 18,5kHP, and atleast 3,3k+ Def. How much healing pwr on top of that do you suggest for an example high lvl Fractals ?
I don’t do PvE but you probably don’t need any extra healing power beyond the amount you get from the honor trait line, which is 200-300 for most builds. Extra healing is nice, but not really needed unless you are running a support type build.
Even support type builds mostly stop at 1k healing.