Dragon Hunter Visuals

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Posted by: Seb.7453

Seb.7453

Personally I think that the Wings of Resolve visuals should be a darker shade of blue. At the moment it is white or at best a very very light blue.

I know it’s just a small cosmetic issue, but I think it would look better if the color was a bit more like it is in the concept art.

It would make it feel more like a guardian ability to me.

Anyone else have any other cosmetic changes they would like to see implemented?

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Posted by: CandyHearts.6025

CandyHearts.6025

I agree! The art concept is gorgeous.

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Posted by: Seb.7453

Seb.7453

I agree! The art concept is gorgeous.

Well at least one person agrees!

I thought some discussion about the visual design might have been interesting to have apart from the general feedback thread (which mostly covers the mechanical stuff), but maybe I should have just posted this there.

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Posted by: Raxlan.7286

Raxlan.7286

Absolutely needs this. Just a slight colour change too. To bring it more in line with other guardian effects.

The autoattack for the bow could use a bit of work too. Maybe just increase the arrow size to give it more impact. Or just straight up let us shoot massive beams of light.

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Posted by: merchantchuck.4875

merchantchuck.4875

When dragonhunter was first announced and we got to see a little bit of it during the live stream they said that the effects we saw weren’t final. However it looks like we are still seeing those same exact effects during the beta weekends. I hope they update and fix the dragonhunter skills as well as improve on the visuals for this elite specialization. Honestly Dragonhunter seems almost like a joke compared to chronomancer, and reaper and this makes me sad because guardian is my favourite class.

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Posted by: CandyHearts.6025

CandyHearts.6025

Absolutely needs this. Just a slight colour change too. To bring it more in line with other guardian effects.

The autoattack for the bow could use a bit of work too. Maybe just increase the arrow size to give it more impact. Or just straight up let us shoot massive beams of light.

I thought that’s what it would be. Beams of light. Would make sense. Or at least some glow effect on the arrow. As far as I could tell it was very plain. Needs more blue glow effects and maybe a rainbow or two just because.

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Posted by: Nike.2631

Nike.2631

The FX already exists – we should be shooting the projectile seen in our Focus #4 skill not arrows.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Arcaedus.7290

Arcaedus.7290

I think it would be a cool idea if our longbow auto attack looked more like true shot, and if true shot was an arrow that had a sort of spiralling light effect to it (would make its piercing functionality seem a lot more kitten and solid if you ask me)!