-DragonHunter Feedback-
My main problem, I think the main probably of most guardians here actually, is that virtues aren’t insta cast. If anet made that one change, regardless of the other issues with LB, I think DH would be pretty viable in PvP, otherwise it’s simply not as good.
So I have 2 major gripes with the dragon hunter.
First, making the virtues have a cast time just feels awful. Please make instant cast again.
Second, the projectile speed of the longbow auto attack is too slow, in PvP it is easy to avoid. Please increase the projectile speed of the LB auto attack.
#allisvain
Cast times on the virtues haven’t been an issue for me except for courage. The others make sense to have casts because justice requires the target, and resolve is a ground target effect. Both of those really are ok with a cast, but courage becomes pointless when you’re stuck behind cast times for a defensive skill like that. I love how well traps work, but I agree the heal one needs to be allied triggered too or ground target by default. The effects on it are pretty nice, cd on it is nice, even arming time isn’t bad but that trigger…. The other traps are pretty good and I would argue that the bleed trait for them is actually good too but it seems lackluster. Bleed on traps either need to be baseline or the trait needs some polishing up to offer more. Overall, I was pleasantly surprised by how solid and fun dragonhunter was to play. I will admit I went into it not expecting much based on what we had seen so far but I quickly found a playstyle for it I enjoyed and haven’t slowed down since. As for projectile speed on the bow, eh, that’s debatable. A speed increase on AA wouldn’t break or overpower it at all but I didn’t have too much issue landing hits but then again I play ranger too so I know how frustrating landing bow shots can be on an auto.
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…
My feedback for Dragonhunter is pretty simple. I’d like at least one the traps to be able to remove conditions. Condition removal is pretty important in HoT and going full trap Dragonhunter leaves you crippled or some other condition after every fight with nothing to cleanse that from the new skills.
The Beta is prof of how the plan to ruin Guardian/(fail)DH works
Feedback what feedback they purely ignore the guardian, HELL even they nerfed the only promising trap ,,Light’s Judgement’’ from 25 to 10 stacks of vulnerability
I will be surprised if they act to it or against it (feedback)
My feedback for Dragonhunter is pretty simple. I’d like at least one the traps to be able to remove conditions. Condition removal is pretty important in HoT and going full trap Dragonhunter leaves you crippled or some other condition after every fight with nothing to cleanse that from the new skills.
You can still accomplish condi clear with traits and focus, but you will lose party clears, as you should because this is a dps spec, not a support one( except for resolve trait)
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…
Traps seem fine for the most part, I think they could use a slightly lower cast time, and I feel I should be able to self-trigger the healing trap.
Longbow is alright. Skill 4 should count as a symbol for synergy, but otherwise I have no gripes with the longbow.
Traits are complete kitten. Little to no synergy with base guardian. Only traits that I thought looked good was the adept traits, but I can’t pick all 3 at once.
My feedback for Dragonhunter is pretty simple. I’d like at least one the traps to be able to remove conditions. Condition removal is pretty important in HoT and going full trap Dragonhunter leaves you crippled or some other condition after every fight with nothing to cleanse that from the new skills.
You can still accomplish condi clear with traits and focus, but you will lose party clears, as you should because this is a dps spec, not a support one( except for resolve trait)
If anet wants us to survive in HoT’s condi rich environment using full dh traps, I’d like it to have condi removals somewhere in the skills and that’s just my opinion.