(edited by Mondo.5029)
Dragonhunter - Whether you like it or not...
Maybe not all the dragons die? They got eggs, they make new ones.
I’m pretty sure they will always be in the game in some fashion. Like how there’s Daedra in every Morrowind game. The antagonists in this game will be no different. Considering GW2’s logo is a Dragon itself, this threat isn’t going to succumb any time soon.
I’m sure there will be other anomalies but the Dragon threat will always be there.
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Many professions in the real world were obsoleted by changing times, I don’t see why it’d be different here.
If somehow we defeated all the dragons and their minions (that continue to exist even when the dragon is dead) before 2025 (3 years and 1 dragon down so far) maybe Dragonhunters will get the title “The Retired”
Silly question in my opinion it’s kind of obvious. We will have the next specizalation dragondefeater.
Many professions in the real world were obsoleted by changing times, I don’t see why it’d be different here.
If somehow we defeated all the dragons and their minions (that continue to exist even when the dragon is dead) before 2025 (3 years and 1 dragon down so far) maybe Dragonhunters will get the title “The Retired”
Because it’s a game where that kind of thing could be easily prevented.
GW1 lasted for 7 years before GW2 became the next big thing. Were currently approaching 3 years with just one dragon dead. At that rate, we could expect to be finished in 15 years.
I don’t like it personally. I’ve become a bit more accepting now of the idea and not as hostile as I was when the announcement of a long ranged guardian came out. Mainly because of some of the changes they are considering making to guardian (namely our elite skills offering more build diversity) and the fact that you don’t need to equip a stupid longbow and be a back line fighter. (You’ll be able to run melee sets on both swaps and not have to use traps which is how I intend on exploring this specialization).
We need more front liners in combat it’s a shame as it is with the buffs to ranger that 70% of the composition of pug zergs on my server are mass rangers. I want to be in my enemies face and in the thick of battle fighting not pewpewing with the kittens.
Guardian was the only class with no long range option so it makes sense to fill this niche.
I’m thinking the OP has the problem with the hunter of dragons theme not the longbow.
I’m thinking the OP has the problem with the hunter of dragons theme not the longbow.
This. Neither the longbow or traps bother me. I will almost surely be playing this specialization as a melee fighter anyways.
The theme itself irks me something fierce.