[Dungeon/WvW] Guardian Tanking Build

[Dungeon/WvW] Guardian Tanking Build

in Guardian

Posted by: Meta.7526

Meta.7526

Hey guys,

I just hit level 80 and finished my story. Now I want to focus on WvW and Dungeons. I created a build and came up with this, but as I don’t want to farm the equipment to see that this build doesn’t work good, I’m asking you what to improve:

http://gw2skills.net/editor/?fUAQJARWlUgyC33xOEf4ESWBDE7BGBfd01DHiiYIA-jEyAEhAl9KiGbhjIasCjqsxUvA63FVbwLiWtUAUsAA-w

This build is based on Altruistic Healing and Empowering Might, which will give you a good survivalbility, but you can also deal a bit damage with the GS.

(Sorry for my bad English! It’s not my first language )

[Dungeon/WvW] Guardian Tanking Build

in Guardian

Posted by: kenzuro.1073

kenzuro.1073

I will have to disagree with your gear choices. You are punishing your party by going this route as it sacrifices to much DPS.

I am a 100% backer for the full Knights armor + Soldier runes and Zerker trinkets. You still have high survivability and good sustained DPS output. Coupled with shouts you are good to go in the support department.

Obviously you switch skills around based on the encounter and situation. Merciful intervention, is not one I recommend in using.

Asiimar
Guardian of The Acolytes
www.acolytesgamingcommunity.com

[Dungeon/WvW] Guardian Tanking Build

in Guardian

Posted by: style.6173

style.6173

The challenge is that dungeons and WvW are very different. (Even in WvW, zerging vs roaming is different). Trying to create one spec for both will be tough. For me, I do this:

Dungeon:
Knights gear + knights trinkets (the ascended ones with precision as the largest stat)
Signet of Resolve
GS + Scepter/Focus

WvW (Zerging):
Clerics gear + knights trinkets (the ascended ones with precision as the largest stat)
Shelter
Staff + Hammer or Scepter/Shield (the second weapon depends on the commander)

[Dungeon/WvW] Guardian Tanking Build

in Guardian

Posted by: stemare.2578

stemare.2578

I will have to disagree with your gear choices. You are punishing your party by going this route as it sacrifices to much DPS.

I am a 100% backer for the full Knights armor + Soldier runes and Zerker trinkets. You still have high survivability and good sustained DPS output. Coupled with shouts you are good to go in the support department.

Obviously you switch skills around based on the encounter and situation. Merciful intervention, is not one I recommend in using.

I second your concept, in a game without taunts, it’s pretty useless to go full defensive in PvE.
Anyway, atm I’m running with soldier armor and runes and knight weapons and trinkets.

Stemare ~ Guardian ~ lv80 ~ Far Shiverpeaks
Ci Assediamo Da Soli [SIGH] ~ Officier