(edited by Starcraven.7632)
Dungeon build and gear
that build isn’t really optimal, even if you don’t want virtues points 25 radiance > 25 zeal.
if you want to use gs/hammer use the 15/15/0/20/20 or 15/25/0/20/10 hammer based spreads, which provide great survivability while doing good damage and having consecrations traited.
in my experience these builds are very pug friendly (esp compared to the builds with less in honour) and perma prot makes it easier to run full zerk. if you’re not comfortable in full zerk just run knight helm/chest/pants, everything else zerk.
that build isn’t really optimal, even if you don’t want virtues points 25 radiance > 25 zeal.
if you want to use gs/hammer use the 15/15/0/20/20 or 15/25/0/20/10 hammer based spreads, which provide great survivability while doing good damage and having consecrations traited.
in my experience these builds are very pug friendly (esp compared to the builds with less in honour) and perma prot makes it easier to run full zerk. if you’re not comfortable in full zerk just run knight helm/chest/pants, everything else zerk.
This is basically my build that I run. 15/15/0/20/20 GS/Hammer.
I PUG everything and run full zerk.
2 Questions:
1. Is there a much better build out there for PVE/dungeons/some fractals? I don’t do pvp or wvw.
2. What sigils/runes should I be running on my weapons and armor?
1. Much better? Nope.
2. Force, Night, Slaying, Energy, Perception. Any of these will work out.
1. Much better? Nope.
2. Force, Night, Slaying, Energy, Perception. Any of these will work out.
Thank you for the reply oxxy.
When you say “much better?, Nope”, I assume that it can be better. What could I do to improve on the build?
What i meant is… there are better builds from fight to fight, from team comp to team comp, but all around 15/15/0/20/20 or 15/25/0/20/10 are as good as any.