When you fall, i will be right behind you and whisper: “Who will protect you now?”
Keystone: allow you to equip rifle, gain access to Arcane abilities and change your virtues into icons.
Rifle1: shoot out magical projectile at your target, deal X damage to him/her. This projectile have X% extra critical strike chance.
Rifle2: target an area and cause arcane blast to bombard this area for X sec, dealing damage to enemies inside.
Rifle3: form a protective shield, reflecting up to X projectiles.
Rifle4: create an orb at your location. It slowly expands and after X sec explode, knocking away enemies and giving you retaliation.
Rigle5: mark your target for X sec. Your next weapon skill against that target will be critical.
Icon of Justice: create a mobile field around yourself for X sec. It burns nearby enemies every sec and grants might to nearby allies every sec.
Icon of Resolve: create a mobile field around yourself for X sec. It will heal you every sec and give regeneration to all nearby allies every sec.
Icon of Courage: create a mobile field around yourself for X sec. It will give you aegis every X sec and weaken nearby enemies every sec.
Healing: Arcane Palace: heal yourself for X health and create a mobile field around yourself. This field will reflect all projectiles and give you fury every time it reflects a projectile.
Utility1: Arcane Cloud: create a mobile field around your target for X sec. Enemies in this field are damaged and crippled every sec, allies in this field gain fury every sec.
Utility2: Furious Magic: send three magical projectiles at your target. Each of them deals critical strike. If any of them becomes blocked or reflected, you will be healed for X health.
Utility3: Arcane Magnet: mark your target for X sec. All reflected projectiles will be aimed to your target.
Utility4: Arcane Power Cannon: stand still and channel energy for X sec, then release an energy beam at your target, dealing X damage to your target and all enemies between you and your target. This ability deals critical damage and can’t be reflected or blocked.
Elite: Elite Arcane Armory: knock away all enemies, gain fury for every enemy knocked away. In addition, for next X sec all your projectiles will pierce and become unblockable.
Traits
Tier1:
1) Your arcane abilities will heal you for X health on use. Heal yourself for X% of your critical damage done.
2) Creating a mobile field will give you resistance. (short CD)
3) When you inflict burn, you will also inflict confusion (short CD). You critical strikes will also inflict confusion.
Keystone2: gain X bonus precision at all times and X bonus ferocity while you under effect of fury.
Tier2:
1) Scoring a critical strike while wielding a rifle will give you swiftness. Slightly increase your movement speed while you are out of combat (something like 10%).
2) When a boons is removed from you or corrupted on you, gain fury. Take X% less condition damage while you are under effect of fury.
3) Your Icon of Justice mobile field will also inflict nearby enemies with torment and cripple every sec.
Keystone3: gain fury when you enter combat. Fury will last X% longer on you.
Tier3:
1) Your aegis on you will now block up to 3 attacks instead of 1. Blocked attack limit will be refreshed when aegis will be reapplied.
2) You will be healed for X% of damage done by you retaliation.
3) When you stack X number of burns on any target, summon a spirit elemental (medium CD). It will attack nearby enemies for X sec and burn them with its attacks. Gain X bonus condition damage while this spirit element is active.
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