[Elite Suggestion] Avenger

[Elite Suggestion] Avenger

in Guardian

Posted by: Regon Phoenix.8215

Regon Phoenix.8215

Keystone1: allow to equip axe in main hand, unlock Revenge abilities and change upgrade your Virtues.

Axe1: three hit chain. First hit melee range. Second hit and AOE hit around you. Third hit and AOE around you and grant retaliation if you hit at least X number of enemies.
Axe2: jump forward and perform an attacks at first enemy encountered.Deal bonus damage to enemies, who are bellow X% of their maximum health.
Axe3: throw your axe as an unblockable projectile, dealing heavy damage to first enemy hit (no auto target). If that enemy was trying to block or reflect this projectile, then he/she will also be dazed.

Healing: Spirit of the Avenger: heal yourself for X health. For next sec heal yourself for X health every time you are hit.

Utility1: Scavenger: steal X health from your target and heal yourself for X health. Deals X% more damage to downed enemies.
Utility2: Cold Revenge: stunbreak and block the next attack against you. When you block, damage and chill the attacker.
Utility3: Spirit of Rage:: heal yourself for X% of your missing health and gain fury.
Utility4: Fiery Avenger: apply X stacks of burn to nearby enemies and gain resistance. Apply X more stacks to downed enemies.

Elite: Final Breath: can be used only while bellow X% of your maximum health. For next X sec heal yourself for X health every sec and gain might. When this ability ends, you will stun yourself for X sec.

Virtue of Blazing Justice: passive effects remain even if active part is on cooldown. Active cooldown will be X% shorter.
Virtue of Golden Resolve: active part will heal for X% more and will give you swiftness.
Virtue of Iron Courage: you will gain an unique buff for X sec, preventing boons from being removed from you or corrupted on you.

Traits

Tier1:
1) When you get CCed, cast Cold Revenge (long CD). Your chills will last longer and your attacks against chilled enemies will bypass X toughness.
2) Deal X% more damage against enemies who are at or bellow X% of their maximum health. Your attacks against downed enemies will always be critical.
3) When you inflict a burn on an enemy, additionally inflict torment and confusion on that enemy. (short CD)

Keystone2: when you gain retaliation or aegis, gain frost aura. (short CD)

Tier2:
1) When you dodge, knock away and chill nearby enemies. Dodging an attack will give you vigor.
2) When your aegis blocks an attacks, it will also transfer a condition from you to the attacker.
3) Gain retaliation when get downed. While downed, you become ale to move slowly.

Keystone3: your retaliation will heal your for X% of damage it deals. Gain retaliation when you drop bellow X% of your maximum health.

Tier3:
1) Attacks with an axe will siphon health from damaged enemies and heal you. Axe2 will remove all movement impairing and slowing effects from you.
2) Using a Revenge ability while you are at or bellow X% of your maximum health will give you regeneration and burn nearby enemies.
3) When you burn an enemy, deal X bonus instant damage (scales with condition damage). When you chill an enemy, deal X bonus instant damage (scales with power).

When you fall, i will be right behind you and whisper: “Who will protect you now?”

(edited by Regon Phoenix.8215)