Can it fulfill a role in the PvE end-game meta? Maybe in WvW? I’ve seen a few threads out there which have tried to theorycraft a viable healing support build for Firebrand. Here’s my take on it:
Firebrand’s Support Build
Mace & Shield + Staff as weapons is the most logical choice. Mace is our best healing weapon and Staff can be used for burst healing. Hammer could be used instead of Staff to increase protection up-time since Firebrand doesn’t really pump out protection other than Tome of Courage.
Firebrand will most likely rely on Honor and Virtues. Honor contains boosts to mace, dodge heals and aegis heals. Virtues for AOE healing and Tome cooldowns. Virtues could possibly be replaced by Radiance for a more offense supportive build (Signet sharing & maybe renewing Tome of Justice if that’s going to be allowed).
Stat combo is Marshal’s (Major: Power/Healing Power, Minor: Precision/Condition Damage) or maybe Minstrel for improved quickness sharing.
Utilities: Receive the Light/Mantra of Solace (burst healing or quickness), Mantra of Potence, Signets (offensive support), shouts (defensive support), Feel My Wrath.
Healing Output
Majority of healing will come from mace auto-attack (1200), dodge (1600), Pure of Heart trait (1500) and Battle Presence (700). While Staff #4 (500 x4 + 1500), Receive the Light (1600 × 4) and Tome of Resolve can be used for burst healing. Most of the heals are short ranged and take time to activate which is a serious disadvantage of this build.
Defensive Support
Aegis is the main component of the defensive support. Mainly coming from weapons & Tome of Courage. Mantra of Solace and Retreat could also be used to spread Aegis. This works well together with Pure of Heart which heals for 1500 every time aegis get’s popped.
Offensive Support
- Quickness, Firebrand can keep up permanent quickness which is one of the main elements of their offensive support. Mantra of Potence also gives 5 stacks of might. With 100% boon duration you could keep both quickness and 5 stacks of might up.
- Quickfire Grandmaster Trait. This trait can best be compared to the Druids Sun Spirit. It applies Ashes of Just to players you apply quickness to (ICD of 10 seconds). Ashes of Just burns the target for 3 seconds. Even though Sun Spirit applies 2 stacks of burning of 3 seconds every 8 seconds. Unfortunately this Grandmaster trait also competes with a trait that’s more useful (Loremaster) so it’s probably not going to be used much.
- Tome of Justice. I’d expect this Tome to have more offensive support but it is currently mostly selfish. Only Skill #5 gives Ashes of Just to party members.
- Signets. Swapping out the Virtues specialization for Radiance allows you to apply signet passives to your team mates. Although these signets are relatively insignificant.
Competing with other classes
- In order to replace a magi druid, an active healing role, the Firebrand could potentially use this build to keep up with a similar level of healing. Even though there is limited range and higher response time. However, the druid gives a number of offensive buffs which is impossible for the guardian to go up against. While Grace of the Lands now works on 10 players, there’s still Spotter, Spirits and Glyph of Empowerment which only apply to 5 teammates. Sun Spirit is a much more reliable utility compared to Firebrand’s Quickfire trait. It applies double the burning in a shorter time frame. Quickfire also competes with Loremaster which is currently a must-have with the high cool downs on tomes and to keep the passives active. Bane Signet has potential but only lasts 8 seconds with a 25 seconds downtime. Protection up-time also seems a lot easier on Druid than on Firebrand as the Firebrand will be forced to take a Hammer and sacrifice the heals from Mace.
- We can provide plenty of quickness with the Firebrand. Although the Chronomancer can also give tons of CC, distorts and apply alacrity. So we will never completely replace them. We could possibly divide quickness sharing and both use a DPS build. The range on mantra’s makes it harder for the guardian to apply the quickness though. Chronomancer wells have a clear and distinct AOE on the ground so people know where to stand.
Firebrand Feedback
Give the guardian more offensive support to compete with Druid. For example, make Unscathed Contender apply to the whole party but reduce the percentage to 10%. This will allow an engaging way of defensive counter play by keeping up aegis to boost the offensive play of teammates.
Tome of Resolve feels rather underwhelming. Preferably the cool down should be reduced from 45 seconds to 35. The tome also suffers from long casting times and no ranged heals which is absolutely necessary for a reliable support class. Wings of Resolve is more effective than the Tome of Resolve right now.
Two of the Grandmaster traits are really, really weak. Loremaster will have my preference in most occasions. Rework the Grandmaster traits so that each of them serves a different tome. This allows the Firebrand to specialize into different types of roles: DPS, Healing or Support. For example, give the Tome of Resolve Grandmaster trait instant casting and ground targeting with reduced cool down on the Tome.
I foresee major problems applying quickness with a 300 range cone in front while at the same time trying to deal damage with a 130 range mace or axe. Taking a step back or being forced to stand on the opposite side in order to reliably apply quickness will be a DPS/Heal loss and I have my doubts whether it will work in practice.