(edited by Cheese Lord.3825)
GS DPS Buff
Nothing changed with GS symbol except for +22% damage, so I don’t know why the uptime would be different.
Not only the Symbol. Whirling Wrath has been increased by 20% as well, the major damage comes from melee damage now (has been seperated).
My Guardian is facing 80 now (nearly 72) so the time will come soon to test it properly – have a full set of ascended Armor, Trinkets etc + Exotic weapons!
I’m having a blast now as well. Works much better as before the patch
I am not convinced that much. If you wish to land whriling wrath for most of it’s value, you have to go with some traps for force the enemy to stay in, or grab a hammer swap for root and ring. Beside that, WW is not that useful and even if buffed, is not that dangerous. It would be much easier if that was a one slash in a cone for 600 yards range.
Or if WW had a build in cripple that drops on the first hit for 2 seconds.
Well I’m talking from a mainly PvE standpoint..
If you’re talking from a PvE standpoint, it’s pretty much meta. You don’t stay on it too long tho. Just long enough to add a nice burst to get higher overall dps.
So I did a few things and came to a conclusion that dps buff is nice, but due to current power creep on the whole variety of classes it seems harder than pre-HoT to land Whirling Wrath. People have easier time running away, blocking and overall mitigating the damage that WW does, it’s animation is very easy to acknowledge 0.5 second before we start dishing out damage. Combat run speed is enough to run away from it and if we want to be efficient with it I understood that I have to go with dragonmaw for it to put the whole damage from it and that is quite a lot of dedication to make one skill work out (considering how certain classes just have to pick a weapon and do the thing without many forced trade-offs). I would either give Leap of Faith a 3 sec root along with blind (if trait is picked) or make WW a single cone slash like shield cone strike, the same thing but instead of protection give fury to the guardian and his allies, as well as dealing about 70% of WW’s current damage.
If it’s too overpowered, please look upon scrapper’s hammer skills that grant both dps and defense.
(edited by Rodzynald.5897)
So I did a few things and came to a conclusion that dps buff is nice, but due to current power creep on the whole variety of classes it seems harder than pre-HoT to land Whirling Wrath. People have easier time running away, blocking and overall mitigating the damage that WW does, it’s animation is very easy to acknowledge 0.5 second before we start dishing out damage. Combat run speed is enough to run away from it and if we want to be efficient with it I understood that I have to go with dragonmaw for it to put the whole damage from it and that is quite a lot of dedication to make one skill work out (considering how certain classes just have to pick a weapon and do the thing without many forced trade-offs). I would either give Leap of Faith a 3 sec root along with blind (if trait is picked) or make WW a single cone slash like shield cone strike, the same thing but instead of protection give fury to the guardian and his allies, as well as dealing about 70% of WW’s current damage.
If it’s too overpowered, please look upon scrapper’s hammer skills that grant both dps and defense.
Okay I have no idea why people are trying to apply this to PvP, if you’re trying to pull 29k dps in PvP I have some serious questions for you. I am looking at GS as a viable weapon in PvE as the current metagame is dominated by scepter and sword.
The fact of the matter is GS will probably not be a good PvP weapon for a long time because of the widely available mobility that other classes have that guardians are quite simply lacking in, and that’s okay because I have found absolutely no trouble winning as guard in pvp with a variety of other builds.
Back to the actual subject at hand though, I think GS now has some serious potential in raids and is now even better in fractals.
If you’re talking from a PvE standpoint, it’s pretty much meta. You don’t stay on it too long tho. Just long enough to add a nice burst to get higher overall dps.
Out of legitimate curiosity, what would a build/rotation look like? Everyone I have talked to still says either full hammer for support or full scepter for DPS. Even on test golems and a few raid encounters I have found just pure GS to outdo weapon swapping because Whirling Wrath is on an extremely low cool down with alacrity and hits like an absolute truck.
If you’re talking from a PvE standpoint, it’s pretty much meta. You don’t stay on it too long tho. Just long enough to add a nice burst to get higher overall dps.
Out of legitimate curiosity, what would a build/rotation look like? Everyone I have talked to still says either full hammer for support or full scepter for DPS. Even on test golems and a few raid encounters I have found just pure GS to outdo weapon swapping because Whirling Wrath is on an extremely low cool down with alacrity and hits like an absolute truck.
Pulls ahead of the full scepter build by 2k so idk what these ppl are talking about. I’ve used this build in raids today and it seems that in a realistic scenario it pulls even more than 2k ahead since the upfront burst is way higher (which is especially noticeable on KC).
As for pure GS, I tried it and personally my numbers never got as high as with this rotation.
Hey guys, sorry for promoting my own thread, but could you have a look at my build a few tops down?
“weapons for mostly fracs”
That’s the one I’m using now. Flame Legion Runes, Zeal / Virtues (changed that, due to 3 hit burn instead of kitten) and dragonhunter.
Concerning Scepter, it seems like it’s outdated now?
Scepter is cool, but I’m digging Sword veeery much.
Is it worth, using Sword + Focus / Torch & Greatsword now?
Greatsword for the big bursty numbers, Sword + X for either burning or personal defence with Focus?
So long it works good in low fracs and open world PvE, but I don’t know if it’s viable or nah.
Seriously. They changed FIVE hit to kitten…