Guard Spirit Wep DPS build?
I really don’t recommend to go a DPS build depending on spirit weapons because of how easily the DPS can be killed, literally.
But anyway, in order to get the maximum from spirit weapons you have to take 30 in zeal and pick every spirit weapon trait there, then head for 20 in radiance and take “A Fire Inside”. After that take 10 in virtues for “Improved Spirit Weapon Duration”. This will also improve Virtue of Justice synergy in radiance. The remaining points can be used as needed.
As spirit weapons don’t scale with any of your stats except for condition damage for burning from “A Fire Inside” trait, you may basically take any gear ranging from knight to berserker depending on what you prefer, but for a weapon I would take a hammer or greatsword. Keep in mind that even in knight equip your spirit weapons will still do less than 50% of the total damage this build can deal.
For more all around build I recommend a 30/0/0/30/10 build with fully traited symbols in Honor with cleric equip and mace/shield, hammer/staff. Technically putting yourself into a more support oriented position.
Spirit weapon choice:
Sword of Justice is a must as it is the primary source of damage with the most uptime, just don’t use it’s command as it only makes it lose DPS.
Hammer of Wisdom is second almost mandatory as it is the only other weapon that actually deals damage and has a knockdown on command (beware of it’s knockback on autoattack chain).
Shield of the Avenger is almost a cheat to nulify ranged damage, but can also inflict some damage and weakness to up to 5 enemies on command.
Bow of Truth might work for some very special situations, otherwise you can completly skip this one.
Here I must admit I don’t do sPvP so I can’t really tell you how well would this build work there, but from my experience from PvE and WvW I can tell you that the smaller a fight is, the better, as SWs can’t survive in AoE heavy and burst damage environment. In small scale combat they work as long as your opponent does not choose them to be primary target.
Some warnings:
- spirit weapons have very poor AI and low durability
- spirit weapon builds are highly vulnerable to conditions and crowd control
- prolonged exposure to above mentioned problems may cause frustration
(edited by Althalos.6734)
yea its mainly for pvp and i know but i literally got wrecked on my warrior by some guy with this build..he literally made my 28k hp look like childs play and it was gone in about 10 seconds.. thats one hell of a feat..
Ima test it now i kinda tweeked it a bit to fit my standards u never know what could work and what could not tbh.. because ive even just been tpvping with stright glass cannon builds and had great success sadly lmao.
(edited by Lordryux.9785)
New Spirit Weapon PVP builds are quite impressive. I donĀ“t run one but I faced 1/2 guardians with one and they’re very tough and hit hard
..he literally made my 28k hp look like childs play and it was gone in about 10 seconds..
That would require a more in depth analysis, but I think that person did not actually use a 100% SW build, but rather a variation of a standard DPS build utilising “A Fire Inside” and VoJ share to get extra burning uptime for “Fiery Wrath” in zeal. Basically a 30/30/0/0/10 full berserker glass cannon.
I personally use the spirit weapon build for spvp & tpvp. the burst i get from it is uncanny compared to any class ive played. 5k crits from my hammer are just awesome. and the 4k crit from my summoned hammer is even better. The build i use for this is 30/25/0/0/15. you dont need 30 points in Radiance. just 25 for that passive that lets you do more dmg to foes inflicted with conditions. have a necro and mesmer around and you’ll be hitting their target for big numbers. Its best to shave that 5 from radiance & put it into virtues so you got 3 extra abilities to proc your retaliation with. The burst is awesome. time your weapon abilities right & you can kill someone in seconds from a stun lock. The only problem with this build is you wont do so well against condi classes since the build wont give you any condi removing abilities. bunker builds are a laugh with this build. burn down a tank in a matter of seconds. I dont use the shield of the avenger much because the CD is just horrendous for a 20sec. duration. The hammer of wisdom gives so much cc while the sword of justice keeps burn applied to your target. Instead of the Shield weapon i use the shout “stand your ground” for the stability & the extra retalition buff. not to mention it breaks you out of stuns. as for a heal i find signet of resolve works best since it gives the highest heal every 30s with the the signet cd reduction from the adept radiance bracket. and youre gonna need that big heal since youre pretty much glass. well theres my two cents. enjoy
Spirit Weapon build is my favorite for pvp, but completely useless for wvw unless you’re roaming or dolyak escorting/killing. Like someone said, 30/0/0/30/10 with a mace would probably be your best combination, fully traited for Spirit Weapons and fully traited for Symbols. You’d get super high survivability from healing Symbols, constantly stacking vulnerability from Symbols, and truck-hitting Spirit Weapon crits, even with just a Cleric’s set.
(edited by mambastik.8735)