Guardian 56k Whirling Wrath and More

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Posted by: obal.3218

obal.3218

http://youtu.be/Z-7gVxk_b2M

Here are some big numbers by a DPS Guardian using 20/25/0/0/25 which I use for everything other then fractals. I threw in a few suprises at the end

(edited by obal.3218)

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Posted by: laharl.8435

laharl.8435

kitten !

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Posted by: Idujenn.5830

Idujenn.5830

Thnx Obal
So we can see the difference between Asc. and Exo aswell, if we compare the numbers with your earlier Vid?!

Thnx also to show the difference between full Cleric and the other things.

Could you do a direct comparison with your Hammer- Fractal-Build? That would be great! (Hammer-GS).

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Posted by: obal.3218

obal.3218

Thnx Obal
So we can see the difference between Asc. and Exo aswell, if we compare the numbers with your earlier Vid?!

Thnx also to show the difference between full Cleric and the other things.

Could you do a direct comparison with your Hammer- Fractal-Build? That would be great! (Hammer-GS).

For my old video I didn’t have a strength booster and was missing 1 boon so I added 6% more DPS on top of ascended armor + weapon. I hit for 52-53 without the additional dragon breath bun proc I used for 56k compared to the 49k with exotic armor + weapon.

There’s been so many arguments about dps and clerics gear, AH, etc that I figured I’d just add that in case the arguments come up again which they eventually will.

I did tests comparing gs + sword rotations with 10/25/0/10/25 compared to hammer 15/25/0/20/10 on the indestructible golem without any buffs from gear to make it longer. I got 55s kill with gs + sword and 53s with gs + hammer rotations. I got 1:02 with just doing hammer auto and the same time doing mighty blow → 3x hammer auto → might blow rotations so there is no difference in dps with that other than using mighty blow and breaking up chains which would be a loss. The whole point to using a hammer build is for perma prot so you wouldn’t do a rotation and be optimal dps. I did each test a few times and got nearly the same times. The hammer build isn’t a big loss in dps for the perma you gain which is OP for fractal and not needed for much else other then starting out or pugging if you feel the need.

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Posted by: fadeaway.2807

fadeaway.2807

Yeah but your toughness & vitality are very low.
Worst of all you bring no healing to your group.

0/10.

Take altruistic healing at least. Dead dps do no dps.

I play how I want.

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Posted by: fadeaway.2807

fadeaway.2807

Oh! I noticed your comment about whirling wrath at the end there. The tooltip is wrong (and so are the floating dmg numbers, I believe they suffer the same fate as mesmer izerker used to). What actually happens is all targets within melee range take 7 melee hits and you also fire 7 projectiles which can only hit one target each .. sometimes the numbers won’t appear or add up properly (which is why some people think GS is unreliable). When hitting from inside the target’kittenbox this results in 14 hits, 7 melee and 7 projectiles.

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Posted by: oning rang.5016

oning rang.5016

Yeah but your toughness & vitality are very low.
Worst of all you bring no healing to your group.

0/10.

Take altruistic healing at least. Dead dps do no dps.

I play how I want.

With a good team, stuff dies before you are in a need of healing. But for fracts i also prefer my knight or pvt set with AH.

Obileen (lvl80 Guardian) Obilëen(lvl80 Warrior) Silwynai (lvl80 Thief)
The Clubbing Seals
“If you have more than 1 hp, you are ready to go” – SivHd

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Posted by: OJM.5103

OJM.5103

Love seeing videos like this. Been watching you for a while Obal and it’s been great seeing someone who can deal massive numbers whilst still being able utilitize the defense of a guardian even when running a completely offensive spec. People don’t seem to realise that a Guardian can still support a party just as effectively (if not more as you’re also dealing a substancial amount of damage so things die quicker anyway) when specced like this.

[GAMW]

(edited by OJM.5103)

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Posted by: Molch.2078

Molch.2078

10k scepter auto. Okay.

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Posted by: Idujenn.5830

Idujenn.5830

Thnx again Obal to provide us with this Informations. I hope it helps to transform some old ideas.

I was thinking about the 10/25/0/10/25 with Hammer, but it doesn`t make much sense. I guess if taking a hammer it will be 15/25/0/20/10 then.
But i would be very grateful if Anet implements something like a 2nd Build on switch… or even a third (vor wvw) and a forth (for pvp)

If someone has time to do this:
Since I have always PuG`s and everybody is thinkin`: “Just one time with pro`s…”; It would be great to see such a grp in full dinamic combat action. Let`s say in fotm lvl 49+.
I`m positive, that would bring some more perspective for rdms. (How a good grp operates, communicates, pulls, camps, moves…. and make a load of dmg)

The buffs are important and sometimes there is only one player who even takes Bufffood and this stuff…

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Thnx again Obal to provide us with this Informations. I hope it helps to transform some old ideas.

I was thinking about the 10/25/0/10/25 with Hammer, but it doesn`t make much sense. I guess if taking a hammer it will be 15/25/0/20/10 then.
But i would be very grateful if Anet implements something like a 2nd Build on switch… or even a third (vor wvw) and a forth (for pvp)

If someone has time to do this:
Since I have always PuG`s and everybody is thinkin`: “Just one time with pro`s…”; It would be great to see such a grp in full dinamic combat action. Let`s say in fotm lvl 49+.
I`m positive, that would bring some more perspective for rdms. (How a good grp operates, communicates, pulls, camps, moves…. and make a load of dmg)

The buffs are important and sometimes there is only one player who even takes Bufffood and this stuff…

I stream every saturday and sunday either full dungeon tours or fotm marathons with DnT groups. They are casual runs, by our standards, but it will give you a good idea of how organized groups play. For a lot of the named dungeons youd be surprised probably by how little we talk on voice comm besides cracking jokes because everyone knows their role and there isnt much communication needed. On fractals we usually communicate much more because a slight bit higher amount of organization is required to do things with the higher level strats. Anyway, subscribe to my twitch channel =D.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: Sorin.4310

Sorin.4310

Without Vigorous Precision how do fights like Alpha on CoE 2/3 go? Are you reliant on vigor from other sources or are you still good for dodging? I’m considering switching to this build, but my guild is a bit more casual (read: less optimal group set up sometimes) so I’m unsure of how reliant I am on the vigor for dodges.

Edit: Say I find myself more reliant than I’d like on the vigor so I need to put 5 in honor. As much as I don’t want to drop 5 from Radiance or Virtues, would dropping from virtues be better? Most bosses are burning near 100% I feel like, where as I don’t think I have 10 boons up constantly.

(edited by Sorin.4310)

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Unless you waste dodges your base amount of dodges is sufficient for Alpha. If you are using an FGS in the group it should die within two dodges. Also, you have Shelter as your heal which can tank an AOE if you run out of dodges as well as your elite skill.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: laharl.8435

laharl.8435

Organized dps runs like DnT’s kill alpha so fast you never have to worry about vigor. In pugs with bad dps, vigor comes in very handy. 10/30/0/5/25 is still great dps you feel you need vigor.

Edit- I didn’t even think of Shelter, I always underestimate that skill.

(edited by laharl.8435)

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Posted by: Sorin.4310

Sorin.4310

Unless you waste dodges your base amount of dodges is sufficient for Alpha. If you are using an FGS in the group it should die within two dodges. Also, you have Shelter as your heal which can tank an AOE if you run out of dodges as well as your elite skill.

Ah yea I was forgetting about Shelter. Thanks.

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Posted by: DeathPanel.8362

DeathPanel.8362

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

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Posted by: CptAurellian.9537

CptAurellian.9537

Empower allies? Did I miss something?

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: laharl.8435

laharl.8435

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

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Posted by: fadeaway.2807

fadeaway.2807

Empower allies? Did I miss something?

You guys don’t run full shout warriors?

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Posted by: CptAurellian.9537

CptAurellian.9537

Empower allies? Did I miss something?

You guys don’t run full shout warriors?

Nah, shouts are for noobs. Full physical!

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: DeathPanel.8362

DeathPanel.8362

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

So you ONLY had an additional 1040 power, 170 precision, and 15% crit damage then.

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Posted by: laharl.8435

laharl.8435

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

So you ONLY had an additional 1040 power, 170 precision, and 15% crit damage then.

Mhmm, and we were still able to kill him.

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Posted by: fadeaway.2807

fadeaway.2807

Dem stacking frost spirits.

I was all excited when a ranger joined my fotm today.
Then saw he was full signet and no spirit or spotter :<

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Posted by: Comalies.6295

Comalies.6295

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

There was 2 empower buffs..the grey boxes,with the white circle is empower.
Also,you had ranger spirit 10% dmg buff.
Too bad you couldnt have WvW buffs tho,thatd be quite interesting to see.

(edited by Comalies.6295)

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Posted by: Tarsius.3170

Tarsius.3170

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

There was 2 empower buffs..the grey boxes,with the white circle is empower.
Also,you had ranger spirit 10% dmg buff.
Too bad you couldnt have WvW buffs tho,thatd be quite interesting to see.

More likely it was 1x Empower Allies + 1x Spotter ( the grey icons ) and 2x Frost Spirit ( the blue, traited and untraited )

Warhaft Tarsius – Asura Guardian ( Desolation ) – [NUKE]
Guardian FAQ · BUGS · HEALING

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Posted by: CptAurellian.9537

CptAurellian.9537

Have a look at the numbers in the grey boxes, it’s II and VII. So yeah, EA and spotter.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: laharl.8435

laharl.8435

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

There was 2 empower buffs..the grey boxes,with the white circle is empower.
Also,you had ranger spirit 10% dmg buff.
Too bad you couldnt have WvW buffs tho,thatd be quite interesting to see.

More likely it was 1x Empower Allies + 1x Spotter ( the grey icons ) and 2x Frost Spirit ( the blue, traited and untraited )

I was referring to regular guild runs versus alpha as someone mentioned earlier. I’m not in this video. But yeah, they probably did run EA for this vid to get peak numbers.

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Posted by: Tarsius.3170

Tarsius.3170

Not exactly mindblowing considering:

You have 25 might stacks from team buffs.
You have glass cannon traits.
You are fighting a mob that has low toughness.
The mob has 25 stacks of vulnerability.
You have empower allies buff from warrior.
You have banner of strength and discipline from warrior.

So basically you are getting 875 + 150 + 170 = 1190 additional power,170 precision and 15% crit damage from team might buffs, team traits, and banners.

We don’t have empower allies.

There was 2 empower buffs..the grey boxes,with the white circle is empower.
Also,you had ranger spirit 10% dmg buff.
Too bad you couldnt have WvW buffs tho,thatd be quite interesting to see.

More likely it was 1x Empower Allies + 1x Spotter ( the grey icons ) and 2x Frost Spirit ( the blue, traited and untraited )

I was referring to regular guild runs versus alpha as someone mentioned earlier. I’m not in this video. But yeah, they probably did run EA for this vid to get peak numbers.

ah ok, apologies

Warhaft Tarsius – Asura Guardian ( Desolation ) – [NUKE]
Guardian FAQ · BUGS · HEALING

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Posted by: Kratos.6293

Kratos.6293

wait wait wait does that mean guardians out dps warriors

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Posted by: Cat Has Ducks.1982

Cat Has Ducks.1982

wait wait wait does that mean guardians out dps warriors

In a perfect scenario they are really close(very small difference last time I checked guang’s numbers). The problem with guards is their inability to give offensive buffs, which is why multiple warriors are preferred for perma fury and banners for normal dungeon play.

Lord Chuck I – Guardian
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand

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Posted by: tom.7468

tom.7468

wait wait wait does that mean guardians out dps warriors

Nope in the same scenario with every single buff in the game warrior would hit 100k with hb. Just autoattacking with axe warrior do more dps than guardian spamming all their keys. (Not counting reflected damage).
That’s just silly because that is too random. Because mesmer can reflect 200k dmg to lupicus dosent mean they are going to every fight.

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Posted by: Cat Has Ducks.1982

Cat Has Ducks.1982

wait wait wait does that mean guardians out dps warriors

Nope in the same scenario with every single buff in the game warrior would hit 100k with hb. Just autoattacking with axe warrior do more dps than guardian spamming all their keys. (Not counting reflected damage).
That’s just silly because that is too random. Because mesmer can reflect 200k dmg to lupicus dosent mean they are going to every fight.

Fun fact. Whirling Wrath takes 3/4 of a second to do. Hundo blades takes 3 1/2 seconds to do. Crunch some numbers on that single weapon attack Damage Per Second. Also, guardian sword auto attack is amazing. I feel like you are another one of those people blinded by the shiny hundo blade numbers.

Lord Chuck I – Guardian
Chuck The Stampede – Engineer
[Lg] Agatha – Dragonbrand

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Posted by: CMF.5461

CMF.5461

Necroing this because it came up in another topic and I originally posted there, but thought it was more applicable to this thread, albeit late.

TLDR is on bottom quote.


One interesting thing to note in that video (which is a great video for theory crafting and stat exploration), is that on average most one handed abilities do about 30-35k damage in “burst”, while two handed abilities do about 50-55k damage in “burst”.

(I know it was a 56k whirling wrath but rounding out numbers to look cleaner)

So theoretically two 1h weapons could do about 60-70k damage in unison, but it would be spread out over a little bit longer time period than a 2h weapon as you use two abilities either in succession of each other or at the same time.

Zealot’s defense did about 35k and sword auto maintained almost 50k damage in a rotation.

Smite did about 30k damage, but auto attack from scepter was hitting for 5k a pop (two hit for 10k), combined that was about 60k damage.

Cleansing flame itself did about 30k damage, combine that with smite you also get 60k damage on a relatively short cooldown.

Shield of wrath did 35k, but that is a long cooldown and broken by 3 incoming hits.

Mace symbol did about 30k damage all together, which is persistent but slower damage than a burst ability.

Protector’s strike was absorbed with a block by shield of wrath, so it didn’t trigger, but based on the base damage, it is probably capable of a 25-30k burst hit by itself.

Hammer auto attack pulled out a_ 55k auto attack with symbol ticks included, which again is slower damage than hitting one burst ability, but consistent “dps”….not as sexy as seeing a “56k” number pop up though.

Mighty blow pulled off a 25k hit, so mix that in with hammer auto with some moderate burst ability.

Staff I’ll mention for the sake of it, symbol did about 30k damage, and auto attack was hitting up to 7.5k.

So you can generalize, that all weapons (except for shield, and staff) can do approximately the same damage. The difference is, does it do it with 1 ability or a combination of abilities.

Now, which does the most “dps” though? That is figured by duration of attack and frequency of use.

TLDR:

If Whirling Wrath was every 10 seconds, and hammer auto attack was able to rotate about 3 times, then hammer auto attack will do 165k damage in 10 seconds versus whirling wrath doing 55k in 10 seconds.

Keep in mind that after whirling wrath, you still have the greatsword auto attack to help contribute to damage, which wasn’t observed in the video.

So it may be greater/similar in terms of dps, as hammer is pretty much 2 attacks in 1.

Whirling Wrath will complete that 55k damage in about 2.5 seconds so it is more considered “burst”.

Hammer auto attack will need to persist for that full 10 seconds to see 165k damage, and any dodging or use of other abilities reduces the overall number.

So it is easier to do a quick whirling wrath than persist hammer auto for 10 seconds uninterrupted. Also it is pretty sexy to see 56k damage pop up

(edited by CMF.5461)