Guardian Build: Burn to death.
There’s nothing wrong with running a burn build like this in PvE. That is, if you’re running solo.
Just know that burns cap at 9 stacks. If you run with a class like an ele, engi, etc, your burns may fall on the lowest stack and not do any damage for a few seconds. Or worse, the 9 stack cap will be reached and you won’t apply any burns at all. (Notoriously on Boss fights)
It’s one of the reasons why HoT is completely changing the Burn and Poison condi mechanics. In HoT we’re going to be 3x as useful!
Rank: Top 250 since Season 2
#5 best gerdien in wurld
(edited by Saiyan.1704)
Like Saiyan said, in solo situation condition isn’t bad at all, but compare to a direct damage build in group, you gonna only have less than half the dps. The problem is how condition work for now. We’ll see how it will perform with HoT.
Now for your build specifically.
1) If you have a torch on both set you already gonna have perma burning with the F1. No need for judge intervention at all.
2) Your gear is super defensive. No problem if you need some training wheels, but that’s not a good choice if you want some performance out of your build. Sinister will be far superior or at least Carrion.
3) Runes of Baltahzar. Again you already have perma burning no need for more. Rune of the Undead could be better for you, especially if the additional toughness allow you to use Sinister gear. Alternatively you could take keep Runes of Baltahzar and remove some burning ability from your trait instead. Another option could to take a rune that give general condition duration or bleeding duration and use a sigil to give you more variety with your condition. Burning alone is a huge limiting factor.
4) Sigil of bursting is a good choice, but it’s expensive for a unoptimized build, while the sigil of burning is something you could remove with the quantity of buring you already have. Sigil of Agony + Sigil of Earth could make some better use of your condition damage. Sigil of Corruption is also a good choice for open world pve.
You over did it on the burning. Once you reach perma burning (which is the easiest thing to do with a guardian), each burning duration, trait, sigil or rune is a complete waste. You need to balance thing out to reach just perma burning with a little breathing room, but not more. The rest can go to either direct damage or other condition. You also have a terribly tanky build that handicap your already weak dps. It’s ok if you like playing like that, it will be easier, but also far longer.