Black Gate – Immortals of the Mist [IoM]
Guardian Burn Build Ideas
Black Gate – Immortals of the Mist [IoM]
And here is the rough draft of Spirit Weapon side: http://gw2skills.net/editor/?fUMQNAR8flYgSBHHyMEf4ESWBWy6BA1P+T1j4Zf8QA-jEyA4MBZqSgoCw5wioxWNLiGrmBTjSEV7RKiWtQATWDA-w
Grants 1 second of burning damage per hit and the sword attacks quicker than the hammer if I remember correctly. It also uses the player’s condition damage modifier.
Black Gate – Immortals of the Mist [IoM]
I’m actually running something like this:
radiance: 20 [whatever depends on utilities] + [Fire inside]
honor: 20 [symbols greater] + [Pure of heart (heal on taking off aegis)]
Virtues: 30 [50%longer duration of spiritual weapons] + [absolute resolution] + [permeathing wrath]
weapons: something with easy acces to symbol (whatever You like that You can place a symbol on demand)+
offensive version: sword+focus
deffensive version shield+mace/scepter
heal – whatever
utilities: You want at least one spiritual weapon (mostly sword but sometimes hammer is also good) and “Stand You Ground” as third skill You can chose whatever ou want and first trait in radiance is dependand on it
If You want to take some signet (and maybe healing signet) so You could take lower recharges on signets. in every other situation retaliation on heal would be viable trait
and using it is a little tricky – in sword+focus version even funnier:
blinds are fun and in sword+focus version they are half of Your survivability
some persons would say that with permeating wrath trait You will not want use active Virtue of Justice – with that traits – nothing more wrong – You WANT use it as this are 3 stacks of might and blind and You have easy possibility to recharge this
the trick is when to pop up this – use it in a little while before some of nearbymobs that You have sure that You will take credit for kill die – so it will give your allies might, blind Your enemies, proc funny burn and just a phew seconds later that mob would die and then You have You passive back again.
in both using to early or too late You are loosing some burning damage becase until you kill something/virtue doesn’t recharge (whetever will be first) You won’t AoE burn foes
about stats: You want high healing power, You want nice crit chance, You want 2 runes of water and 2 runes of the monk (for 30% if I remember well additional boon duration) last two gives You fairly perma vigor and that mean many dodges with AoE healing.
You want fairly condition damage (that’s all about)
and some vitality.
build is focused upon support+burning pressure actually I will test it more deeply and make some tweaks and I will make thread with all the build (not just skeleton) and some “tutorial” (and maybe some vid?) how to actually use it properly
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles