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Posted by: Skrumps.4789

Skrumps.4789

Hey guys I’ve been reading the forums for a while now and i’m so completely torn. I love the Guardian and the Warrior, now I am leaning towards the guardian a bit but was concerned with burst potential/DPS. So the question is can a guardian do comparable damage to a warrior assuming both geared the same way and specced for DPS? or if I tried to go down the DPS road would I be let down.

In short is Guardian DPS/burst close to that of Warriors?

Thanks all in advance!

(edited by Skrumps.4789)

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Posted by: Jackmo.3428

Jackmo.3428

I dont have an 80 warrior. However I can tell you that geared full zerker and specced right, your max hit with a guard is around 10k with 2-3k auto attack hits regularly. But you will be absolute glass.

Sorrengild
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Posted by: Skrumps.4789

Skrumps.4789

I dont have an 80 warrior. However I can tell you that geared full zerker and specced right, your max hit with a guard is around 10k with 2-3k auto attack hits regularly. But you will be absolute glass.

Hmm ok thanks for the reply

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Posted by: foofad.5162

foofad.5162

Guardian DPS is fine. Guardians don’t have things like Banners and whatnot though that will increase your DPS dramatically, but in a group with a warrior you’ll really shine. In terms of “which is better,” as cliche as it is there really is no clear choice. They’re both good classes and they both have problems. I recommend playing around with them in sPvP to give yourself some kind of an idea of what to expect.

We have some slick burst potential too, but some of it is kind of swaddled in crappy mechanics. I.e. Protector’s Strike.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

(edited by foofad.5162)

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Posted by: akamon.2769

akamon.2769

hmm, i think first you need to clarify which part of the game are you goign to be playing mostly and what the burst is for. PvP? WvW? PvE? dungeons? fracatls?

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

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Posted by: Mightymealworm.8409

Mightymealworm.8409

Burst and dps are very different things too, each requiring different builds. Burst is as much damage as you can cram into as little time as possible (a couple seconds really) and dps is more concerned with highest sustained damage over a longer period of time.

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Posted by: Harbinger.8637

Harbinger.8637

Guards have some of the highest burst in the game. Problem is it’s very telegraphic and easy to avoid. That being said, burst guards are still very good when played well.

Guardian WvW Guide!
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Posted by: Skrumps.4789

Skrumps.4789

Alright to be more specific. I suppose i’m speaking more in terms of WvW and I guess eventually sPvP(For Burst). I have a Warrior at 79 and Guardian currently at 72. I’m gonna need to start focusing on one of them first and just don’t want to regret which I pick. So figure for PvP I’d want to have good burst and not be complete glass.

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Posted by: Tarsius.3170

Tarsius.3170

Alright to be more specific. I suppose i’m speaking more in terms of WvW and I guess eventually sPvP(For Burst). I have a Warrior at 79 and Guardian currently at 72. I’m gonna need to start focusing on one of them first and just don’t want to regret which I pick. So figure for PvP I’d want to have good burst and not be complete glass.

In the great scheme of things it probably won’t hurt you to get both to 80 and have fun playing with both depending on your mood/need

Warhaft Tarsius – Asura Guardian ( Desolation ) – [NUKE]
Guardian FAQ · BUGS · HEALING

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Posted by: Mightymealworm.8409

Mightymealworm.8409

You can PvP now, no need to level up as it will put you at 80 when you enter. That’s a good place to try out builds before investing in gear too. As for DPS guards, those are most prevalent in pve. There are some DPS and a good number burst guards in PvP/wvw that can make it work, but guardian meta is support bunker build in wvw or competitive PvP. Warriors are more likely to take the offensive roles.

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Posted by: akamon.2769

akamon.2769

yea, i’d say just try out different DPS builds for both the Warrior and Guardian in PvP and go from there. though you are extremely close to 80 for both your classes and i’d say just level them up anyways. : )) both have a great place in WvW right now so i wouldn’t say you’d regret one or the other, tbh.

i personally find a lot of DPS / Burst builds for the Guard work in WvW, mainly for roaming or small group purposes though. i personally don’t enjoy playing bunker either so i’ve been focused on the more offensive Guard.

from my experience a “well-built” Guardian capable of great burst, will also have high sustained DPS. while also being relatively sustainable – at least, if you go full glass, you really won’t last. you’re not a one-trick-pony. you won’t only have one set rotation and nothing else. you can learn and adapt to different situations. well timed blocks and blinds will be your largest mitigation (at least the way i play). and then this goes for all classes really, half the battle is knowing your oppoents skills and moves and what they can do, what pose a danger to your class or build, etc.

i really enjoy a DPS guard, tbh. : )))

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

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Posted by: Maiden England.3491

Maiden England.3491

warriors have more single skill bursts whereas bursty guardians are mostly sustained dps.

Street Regulator

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Posted by: timidobserver.7925

timidobserver.7925

You know that you are a GW2 veteran when you’ve said screw it to questions like the one presented in this thread and just went and leveled any profession you are even remotely interested in playing to 80.

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Posted by: Arlette.9684

Arlette.9684

I’m sorry but what you guys fail to mention is, our hardest hitters require for the target to be in range for 3-3.5 secs to take the full damage of the skill, while we’re lacking the necessary tools to make that target stay in melee range for the above mentioned period of time.

1. No passive speed increase like every other class
2. Out of our entire kitten nal of attacks that have high damage only the hammer #2 is a single hit, and even that one has an animation slow enough, for the target to have the time to take a pizza bite and still press the dodge button before it lands.
3. On the other hand, a full zerker warrior has a ranged attack that crits anything between 10 and 16k depending on what it hits and yes it is a single hit. And close combat versions of it (predictable and all) that hit just as hard if not harder.
4. Warrior has 6xx HPS, so even in zerker gear they’re not as glassy.
5. Warrior has passive 25% speed increase, you won’t have to worry about staying on target.
6. Warrior has amazing mobility with greatsword, Guardian has great mobility “to” and none “from”, if I can put it that way.

In the current meta Warrior is vastly superior in almost all aspects (except for being a buffbot in large scale activities) of the game compared to a Guardian.

That being said, Guardians are likely to see some sort of buff in the near future, while Warriors are almost 100% getting the nerf bat and might end up keeping company to all the Elementalists on the sidelines.

Moira Dreamweaver lvl 80 Guardian [TG], Sky Mira lvl 80 Ranger [TG]
Isle of Janthir
All is Vain

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Posted by: yLoon.5289

yLoon.5289

I’m sorry but what you guys fail to mention is, our hardest hitters require for the target to be in range for 3-3.5 secs to take the full damage of the skill, while we’re lacking the necessary tools to make that target stay in melee range for the above mentioned period of time.

1. No passive speed increase like every other class
2. Out of our entire kitten nal of attacks that have high damage only the hammer #2 is a single hit, and even that one has an animation slow enough, for the target to have the time to take a pizza bite and still press the dodge button before it lands.
3. On the other hand, a full zerker warrior has a ranged attack that crits anything between 10 and 16k depending on what it hits and yes it is a single hit. And close combat versions of it (predictable and all) that hit just as hard if not harder.
4. Warrior has 6xx HPS, so even in zerker gear they’re not as glassy.
5. Warrior has passive 25% speed increase, you won’t have to worry about staying on target.
6. Warrior has amazing mobility with greatsword, Guardian has great mobility “to” and none “from”, if I can put it that way.

In the current meta Warrior is vastly superior in almost all aspects (except for being a buffbot in large scale activities) of the game compared to a Guardian.

That being said, Guardians are likely to see some sort of buff in the near future, while Warriors are almost 100% getting the nerf bat and might end up keeping company to all the Elementalists on the sidelines.

1. I’m sorry to say this but do you know about Sigil of Hydromancy on Greatsword once swap, there you got your full damage.
2. When near wall, Bash opponent to wall, if you are skill enough, you will be able to perform 3 hits combo hits with 2 AA + Might Blow (again, its about skill)
3 Warrior rifle, predictable like kitten, AOE Bow slow like kitten, too stupid to see their animation? Good for you. Our scepter AA are actually working tremendously good in melee range.
4. Skill of players determine the glassiness in this game, not HP. Guard got much more easy access to Blind comparing to Warrior. You wanna Blind and have more HP? That would be OP. Blind helps you avoid gigantic damage, enough said.
5. In term of speed, we are compensated with easy access of Stabiliy, true, we are harder or can never able to hunt down other classes that are withdrawing from battle, but there is myriads of ways such as teleport, hammer 3, GS5 to pull them at the right moment (again, its about skill)
Wanna make target stay on you? Ring of Ward.
6. It will be OP if guards have the mobility like warrior.

Lastly, you are so terrible wrong in stereotyping Guard as buffbot. Guards are king of AOE Damage, go figure yourself as i repeated too many times in forum.

To OP,
Depend on what game are you refering to.
In Dungeon play, yes Warrior got the upper hand in DPS. Guards DPS comes to second among all of the classes.
In PvP,
in AOE damage, warrior <guard,
in single target burst warrior = guard.
in CC warrior=guard
However Best AOE damage is Ele, Guard second.

12K AP
Level 54 Bear Rank

(edited by yLoon.5289)

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Posted by: Arlette.9684

Arlette.9684

I’m sorry but what you guys fail to mention is, our hardest hitters require for the target to be in range for 3-3.5 secs to take the full damage of the skill, while we’re lacking the necessary tools to make that target stay in melee range for the above mentioned period of time.

1. No passive speed increase like every other class
2. Out of our entire kitten nal of attacks that have high damage only the hammer #2 is a single hit, and even that one has an animation slow enough, for the target to have the time to take a pizza bite and still press the dodge button before it lands.
3. On the other hand, a full zerker warrior has a ranged attack that crits anything between 10 and 16k depending on what it hits and yes it is a single hit. And close combat versions of it (predictable and all) that hit just as hard if not harder.
4. Warrior has 6xx HPS, so even in zerker gear they’re not as glassy.
5. Warrior has passive 25% speed increase, you won’t have to worry about staying on target.
6. Warrior has amazing mobility with greatsword, Guardian has great mobility “to” and none “from”, if I can put it that way.

In the current meta Warrior is vastly superior in almost all aspects (except for being a buffbot in large scale activities) of the game compared to a Guardian.

That being said, Guardians are likely to see some sort of buff in the near future, while Warriors are almost 100% getting the nerf bat and might end up keeping company to all the Elementalists on the sidelines.

1. I’m sorry to say this but do you know about Sigil of Hydromancy on Greatsword once swap, there you got your full damage.
2. When near wall, Bash opponent to wall, if you are skill enough, you will be able to perform 3 hits combo hits with 2 AA + Might Blow (again, its about skill)
3 Warrior rifle, predictable like kitten, AOE Bow slow like kitten, too stupid to see their animation? Good for you. Our scepter AA are actually working tremendously good in melee range.
4. Skill of players determine the glassiness in this game, not HP. Guard got much more easy access to Blind comparing to Warrior. You wanna Blind and have more HP? That would be OP. Blind helps you avoid gigantic damage, enough said.
5. In term of speed, we are compensated with easy access of Stabiliy, true, we are harder or can never able to hunt down other classes that are withdrawing from battle, but there is myriads of ways such as teleport, hammer 3, GS5 to pull them at the right moment (again, its about skill)
Wanna make target stay on you? Ring of Ward.
6. It will be OP if guards have the mobility like warrior.

Lastly, you are so terrible wrong in stereotyping Guard as buffbot. Guards are king of AOE Damage, go figure yourself as i repeated too many times in forum.

To OP,
Depend on what game are you refering to.
In Dungeon play, yes Warrior got the upper hand in DPS. Guards DPS comes to second among all of the classes.
In PvP,
in AOE damage, warrior <guard,
in single target burst warrior = guard.
in CC warrior=guard
However Best AOE damage is Ele, Guard second.

You sound like a 15 year old that just got caught jerking to his character. Congrats!

To be constructive:

1. So we’re forced to use a chill sigil if we want to do damage, Warrior isn’t. What’s your point?
2. Bash what? I’m sorry sounds like you’re trying to force me into using a mandatory weapon. Warrior doesn’t need to do that.
3. I’m sorry so warrior attacks are predictable and guardian ones aren’t? Really, since when?
4. Yea you got blind, he’s got Usain Bolt in his right pocket, he can just disengage and not take any of hte damage that you have to mitigate with blind. So uuum yea…
5. If you bothered to read point 6 instead of bleeding out of your rear you would see that I mentioned Guardian has great to and no from mechanic, as in we can get to target, we can’t get away from a fight. Fight or die every time.
6. I agree it would be OP if they have the mobility of a warrior, but at least some kind of escape mechanic, something to give us the option of running away.

“Eles are king of AOE Damage, go figure yourself as i repeated too many times in forum.”

fixed it for you.

Moira Dreamweaver lvl 80 Guardian [TG], Sky Mira lvl 80 Ranger [TG]
Isle of Janthir
All is Vain

(edited by Arlette.9684)

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Posted by: Liza.2758

Liza.2758

PvP wise

Guardian’s play style is very predictable … because all Guardian has now are .. Triple Med / Sword focus – GS ….

every dam Guardian play triple med …. It’s the best choice you have now with heals and dot cleans but at the same time it becomes very narrow playing. Most of good duelers are used to it by now and be able to kite or avoid it easily …

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Posted by: Arlette.9684

Arlette.9684

PvP wise

Guardian’s play style is very predictable … because all Guardian has now are .. Triple Med / Sword focus – GS ….

every dam Guardian play triple med …. It’s the best choice you have now with heals and dot cleans but at the same time it becomes very narrow playing. Most of good duelers are used to it by now and be able to kite or avoid it easily …

Amen to that.

Moira Dreamweaver lvl 80 Guardian [TG], Sky Mira lvl 80 Ranger [TG]
Isle of Janthir
All is Vain

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Posted by: Mightymealworm.8409

Mightymealworm.8409

PvP wise

Guardian’s play style is very predictable … because all Guardian has now are .. Triple Med / Sword focus – GS ….

every dam Guardian play triple med …. It’s the best choice you have now with heals and dot cleans but at the same time it becomes very narrow playing. Most of good duelers are used to it by now and be able to kite or avoid it easily …

I started using a condition build for fun in pvp. I swapped back to burst and yeah…had better luck with condi build, mostly because no one knew what to do with me lol! We need some variation.

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Posted by: yLoon.5289

yLoon.5289

To You Know Who.

By the way, you are not one bit being constructive at all, everything you posted is just about complain complain complain and licking Warrior’s butt. While I’m giving suggestion, you behave like a Taliban suicide bomber.

1. You are referring to highest hitting damage need 3secs to perform, I assume GS2? Therefore I’m suggesting you a way. Warrior hardest hitting GS2 is strong but too easily avoided, furthermore is frontal aoe, not 360 like Guard.
2. You are complaining like a kid about hammer, I’m suggesting how to fully utilized Hammer fullest capabilities, im sorry for you if you feels like forcing when someone is giving out facts. Bash what? Hammer4 ofcos. This is what happens to noobs, forever refuse to learn, i’ve met alot of kinds like you.
3. Well, at least Guard could sneak attack Judge intervention at 1200 range.
4. About Blind, I wont indulge in your childish reply.
5. Yup, i agree with you on this, Guards is either fight or die. Or choose other profession
6. In fact, arena did give us mini buff on Zeal trait line regarding on this, drop a symbol of wrath at 50% HP which provides you with Swiftness on Dec Patch. At the moment, the choice to run close to none.

Ele is best in AOE, however easily interrupted.

12K AP
Level 54 Bear Rank

(edited by yLoon.5289)

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Posted by: Arlette.9684

Arlette.9684

To You Know Who.

By the way, you are not one bit being constructive at all, everything you posted is just about complain complain complain and licking Warrior’s butt. While I’m giving suggestion, you behave like a Taliban suicide bomber.

1. You are referring to highest hitting damage need 3secs to perform, I assume GS2? Therefore I’m suggesting you a way. Warrior hardest hitting GS2 is strong but too easily avoided, furthermore is frontal aoe, not 360 like Guard.
2. You are complaining like a kid about hammer, I’m suggesting how to fully utilized Hammer fullest capabilities, im sorry for you if you feels like forcing when someone is giving out facts. Bash what? Hammer4 ofcos. This is what happens to noobs, forever refuse to learn, i’ve met alot of kinds like you.
3. Well, at least Guard could sneak attack Judge intervention at 1200 range.
4. About Blind, I wont indulge in your childish reply.
5. Yup, i agree with you on this, Guards is either fight or die. Or choose other profession
6. In fact, arena did give us mini buff on Zeal trait line regarding on this, drop a symbol of wrath at 50% HP which provides you with Swiftness on Dec Patch. At the moment, the choice to run close to none.

Ele is best in AOE, however easily interrupted.

You just never fail to amaze me, get your head out of the gutter and look around.

Moira Dreamweaver lvl 80 Guardian [TG], Sky Mira lvl 80 Ranger [TG]
Isle of Janthir
All is Vain

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Posted by: foofad.5162

foofad.5162

It got straight elementary school up in here all of a sudden.

Eilir Eirasdottir, Guardian, Tarnished Coast
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.

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Posted by: Mightymealworm.8409

Mightymealworm.8409

Zealots Speed used to drop a symbol of swiftness in beta, but now you get symbol of wrath for retaliation. I wish it were swiftness.

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Posted by: Periclitor.1892

Periclitor.1892

Guardian is either a supporter or in need of supporter. There is no effective middle ground.

Periclltor – Guardian
Account and Char® name could
be the same, Profanity!?

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Posted by: akamon.2769

akamon.2769

“in need of supporter”, as in we need others around us, providing offensive or defensive support for us to do well?

some Guardian builds can do VERY well 1v1, while 1v2 is more than doable (of course, build player skill depending), then 1v3 can gets sticky but you can still hold out for a long while.

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall

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Posted by: Periclitor.1892

Periclitor.1892

In need of support, aka. Against a foe that know what dodge or movement is, we need someone to tie them down for us, Sure medi Guardian are good offensive and in burst. But we are extremly predictable.

Consider that with our squishiness as a Medi burst, and our lack of any kind of CC as medi burst we rely uppon other to provide most CC effects. Or that or foe is slightly brain dead.

Medi burst is by no means a bad build, but. It is in need for support as then it will become really deadly.

Periclltor – Guardian
Account and Char® name could
be the same, Profanity!?

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Posted by: akamon.2769

akamon.2769

ah, fair enough, Perikittenor. and dare i say many Guards are running medi burst nowadays, other classes (including those os uf that play the same themselves) have figured out how to deal with us.

really do wish we’d get some more CC in our kitten nal. of course, playing with others who can provide that CC is not a bad thing by any means, either. which is why, i love making the jump on someone who’s already engaged in a fight with an ally or sth. XDDD

Akaimon | Jolly Good Guardian
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall