Guardian Guide: How to build, with multiple specs and pro's/cons
in Guardian
Posted by: Bastion.4208
Hi Folks, I’ll just start off by saying I am a long time guardian player with 400ish hours of game time(Many more if you include bwe’s). (Original topic is here: http://www.reddit.com/r/Guildwars2/comments/11tty0/guardian_guide_how_to_build_with_multiple_specs/)
Things to note before you proceed:
- Pure of voice is bugged. As is strength in numbers and quite a few other traits. They just don’t work as intended at present. Honestly I’d have a lot of pure of voice if it actually worked.
- Real damage does not come from 30 points in zeal alone. At level 80 300 power is not the biggest benefit in the world. Sure, a lot of damage can come from the TRAITS in the zeal tree, but with 0 points in zeal and the right build you can do far more damage in a group situation.
- You can’t dps when you are dead. This is the most important thing to understand. Every second that people have to revive you, or you have to run back into the fight is a massive dps loss. With the majority of these builds in dungeons you just won’t die if you play well. Your 100% Uptime on damage will far outweigh being down several times in a fight, not to mention your supporting utility boosts the entire team.
The Radiant Guardian: (Dungeons/PvP/Farming/Allrounder)
http://gw2skills.net/editor/?fUAQRApe7elcgiCXFSLEm4Eh1jBKQ/hVAjXPcoEZIA
- Description:The Farm guardian has toughness, and supportive abilities, excellent for the karma zerg. Feel free to swap in a staff for tagging and additional buffing if doing straits. This build also allows you to do dungeons with no issue. You may also swap out mace for sword in pvp.
- Stats/runes: Toughness and Healing Power(With a few tough/vit pieces as well to balance your health pool). I personally like all monk. But its really up to you what you rune for.
- Trait Design: Radiance might seem like an odd choice, but it is actually more supportive in a group situation than honor. (This is only due to Pure of voice being bugged right now, and not working on the majority of shouts)
- Pros:Your own dps will be very high in a group situation, your constant shouting will keep yourself healed and give a lot of benefit to the group. Healing breeze is an absolute lifesaver(And gives you retaliation), not to mention virtue of justice being reset on every mob death, and blinding foes on use, and removing a boon every time you use it is just incredibly good in dungeons. This is a very active playstyle, most things will be off cool down at nearly all times. You also must have excellent situational awareness to help your group the most.
- Cons: Not as high a health pool as the Honor Guardian. Heal slightly less, but can be made up for with proper gearing. Lack of stun/daze/knockdown or cripple can be annoying in pvp/some dungeon fights.
- PVP: Works very well in PVP, scepter works well for destroying oil, you stay alive and basically don’t go down. Be sure to roll, and switch between weapons often.
The Bulwark Guardian: (Alternative to Radiant)
http://gw2skills.net/editor/?fUAQRApe7elcgiCXFSLEmIFRuAbBYPwYF741DHKRGC
- Description: This is an alternate build to the Radiant that would be used if Pure of Voice actually worked. The majority of the information above is the same, except that your dps is lowered, your health pool is slightly larger, and your virtues give boons as well(Which in turn heal you more etc). You might wonder why the 5/5 instead of 10, its simply a preference choice to both give boons and blind foes with justice as a 10% increase on 5 seconds will be the same(With rounding up) as a 5% increase and the 10 point traits in virtues aren’t fantastic.
((More to come, Read down, as there is a character limit))