Guardian Longbow Confirmed - Discuss
Long bow seems more like an added PvE flavor to counter the ever harder encounters they are added.
You can already see in in most fractals where its easy to range a boss rather than melee. Ofc melee is faster but ranger is much much safer and the only viable way to clear a pug 50 fractal. they already admitted that PVE is getting harder, so its probably why they are adding the longbow now
Thats the point.
Guardians have no ranged weapon that does reliable damage vs highly mobile targets.
The new CC mechanics for bosses means they are more or less immune to Ckittenil you deplete the bar. This means that a mobile boss that cant be facetanked is unnecessary hard for guards, and a new weapon is the perfect opportunity to fix this.
A reliable ranged weapon wouldnt hurt for pvp either.
its just a first aid band rather than solving the problem.
Scepter auto attack is bad, and everyone knows it. All they have to do is make specter projectiles similar to arrow projectiles and it would solve the PvE issue. Again, no guard has ever complained about PVE and it doubt a faster ranged weapon will bring much.
The core of our problems stem from PVP< and its where they need to start looking. Based on the skill descriptions, LB on guard is going to be a long range slow weapon with some support thrown in, which sounds awesome in PVE but worthless in PVP.
Then again, maybe im overthinking it, and its gonna balance itself out. we will see. I just don’t trust Anet with sPVP balancing.
… And of course because they have no idea what they are doing with the class. The problem with the guardian is that in sPVP its balanced around 6 points in Valor and 4 in virtues. and any deviation from core spec is considerably bad.
Only goes for meditation guardians, but k.
Not sure I agree with the 4 in virtues being necessary, but the 6 in valor is definitely factored as baseline when you take into account how little sustain a guardian otherwise has.
True.
The core of our problems stem from PVP< and its where they need to start looking. Based on the skill descriptions, LB on guard is going to be a long range slow weapon with some support thrown in, which sounds awesome in PVE but worthless in PVP.
It’s not “some” support, literally more than half of the leaked longbow is support. Support is probably valued a lot more in PvP as well.
I’m willing to bet that the weapon isn’t going to have much rapid attack abilities, but the only skills described as slow were the symbols, which seem mostly supportive anyway.
(edited by Fashion Mage.3712)
Given that the revenant hammer is a ranged weapon, I’m quite sure the guardian longbow will be a melee weapon.
Haha this is great.
Just imagine, you can hit enemies with the limbs and strangle them with the string!
Fits the pirateship meta just fine I guess :/
I hope the spec doesn’t gut our offensive capabilities and that Longbow can rival Sc/F in usefulness.
If guard is getting Longbow, i wonder what is the justification? How is using a Longbow guarding someone? But they think hammer is a ranged weapon, so i’m not holding my breath for some reasonable justification. What happened at anet? did they get some new people or something, because they are really screwing this game up.
Instead of making hammer ranged, they should’ve done something cool, like make staff melee.
its a specialization. it won’t be the guardian. it will be the longbowian
Staff will be melee for Rangers
If guard is getting Longbow, i wonder what is the justification? How is using a Longbow guarding someone? But they think hammer is a ranged weapon, so i’m not holding my breath for some reasonable justification. What happened at anet? did they get some new people or something, because they are really screwing this game up.
Instead of making hammer ranged, they should’ve done something cool, like make staff melee.
By this logic, how is using a scepter guarding someone? Also you do know the mesmer greatsword is ranged right? So a ranged hammer isn’t unique….
The same charr can be seen at 0:10 at the bottom of the screen using the longbow and blue skill effects
Long bow seems more like an added PvE flavor to counter the ever harder encounters they are added.
You can already see in in most fractals where its easy to range a boss rather than melee. Ofc melee is faster but ranger is much much safer and the only viable way to clear a pug 50 fractal. they already admitted that PVE is getting harder, so its probably why they are adding the longbow now
Thats the point.
Guardians have no ranged weapon that does reliable damage vs highly mobile targets.
The new CC mechanics for bosses means they are more or less immune to Ckittenil you deplete the bar. This means that a mobile boss that cant be facetanked is unnecessary hard for guards, and a new weapon is the perfect opportunity to fix this.
A reliable ranged weapon wouldnt hurt for pvp either.
its just a first aid band rather than solving the problem.
Scepter auto attack is bad, and everyone knows it. All they have to do is make specter projectiles similar to arrow projectiles and it would solve the PvE issue. Again, no guard has ever complained about PVE and it doubt a faster ranged weapon will bring much.
The core of our problems stem from PVP< and its where they need to start looking. Based on the skill descriptions, LB on guard is going to be a long range slow weapon with some support thrown in, which sounds awesome in PVE but worthless in PVP.
Then again, maybe im overthinking it, and its gonna balance itself out. we will see. I just don’t trust Anet with sPVP balancing.
Personally if they were to change the scepter at all I would prefer it if they made the scepter auto attack into a channeled beam that hits 2-3 times per second kinda like the mesmer greatsword. (in that it would go through all enemies till it hits the target.)
Then change smite into an actual ground targeted persistent AOE.
After that scepter would be fine.
… And of course because they have no idea what they are doing with the class. The problem with the guardian is that in sPVP its balanced around 6 points in Valor and 4 in virtues. and any deviation from core spec is considerably bad.
Only goes for meditation guardians, but k.
Not sure I agree with the 4 in virtues being necessary, but the 6 in valor is definitely factored as baseline when you take into account how little sustain a guardian otherwise has.
Main reason meditation guardian needs so much sustain is
1: Low health pool means its absolutely needed to avoid damage or heal it quickly
&
2: The utter lack of snares/cripples/chills & immobilizes being on moderate CD’s.
If they were to give guardian more ready access to cripples & or chills then they could scale back the self healing done by monks focus somewhat (say 15-20%, in exchange for decent cripple/chill applicability) & the class would be more balanced over all.
Cripple/chill access would also help bunker guardians who seem to have fallen out of the meta without giving them a greater amount of damage to rely on.
If guard is getting Longbow, i wonder what is the justification? How is using a Longbow guarding someone? But they think hammer is a ranged weapon, so i’m not holding my breath for some reasonable justification. What happened at anet? did they get some new people or something, because they are really screwing this game up.
Instead of making hammer ranged, they should’ve done something cool, like make staff melee.
1. Half of the leaked longbow skills involve healing or protecting people, and over half of the skills are supportive either offensively or defensively. In fact it’s actually far more protective and selfless than many of the current guardian weapons (scepter, greatsword, sword).
2. Throwing hammers isn’t a rare theme (see Thor) nor does it constitute “screwing this game up”.
3. They did make the revenant’s staff melee.
(edited by Fashion Mage.3712)
I actually wanted a build that complements my scepter weapon set, so I think bow/scepter will me my new poison. There’s going to be a lot of guardians doing that I’m sure :p
Rank: Top 250 since Season 2
#5 best gerdien in wurld
Title of the thread reads ‘Longbow Confirmed’.. Is this really confirmed or still just speculation based on the short clip?
Title of the thread reads ‘Longbow Confirmed’.. Is this really confirmed or still just speculation based on the short clip?
It’s confirmed based on speculation from the short clip.
O.o
Rank: Top 250 since Season 2
#5 best gerdien in wurld
PEWPEWPEW.
All jokes aside.. interesting. I don’t really see any other weapons that would fit guardian, except maybe axe. Rifle or pistols just don’t suit it imo.
I think pistols could be okay. Pistols firing off light bullets has a nice ring to it. If guardians got another weapon though, it’d probably be an off-hand warhorn.
Title of the thread reads ‘Longbow Confirmed’.. Is this really confirmed or still just speculation based on the short clip?
It’s confirmed based on speculation from the short clip.
O.o
This.
One attack will be a normal fire an arrow, the reset will be guardian beating the target with the bow. Because the is no reason to use a weapon has it would be expected.
ill be trying to make a nice longbow/X build during the stress test and illprobably be streaming it
Imagine: a fire rate of a Warrior Longbow, and a projectile speed of a Guardian Scepter
Guardian LB should fire a gigantic pillar of light. ;s
ill be trying to make a nice longbow/X build during the stress test and illprobably be streaming it
Same build that everyone has already seen videos of, pretty sure all the good stuff will be locked
I hope projectile’s are fast like warriors or rangers longbow and miles away from scepter speed.
Considering that the bows Guardians have now shoot cleanses and heals – not arrows – projectile speed might not be as important as you think…
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
ill be trying to make a nice longbow/X build during the stress test and illprobably be streaming it
Same build that everyone has already seen videos of, pretty sure all the good stuff will be locked
yup
0 counterplay
bleh, was looking forward to some details on the new weapon skills and traits.
THAT would have been the real kicker of the Beta instead of rolling with a bunch of hammer tossing turds and clearing content we won’t care past the first 10 min of game launch
not sure why some of you think that if the longbow were a condi weapon it would magically fix the state of condi guardian. traits and utilities need an over haul for this, and even then guard is still left with 1 condi weapon.
Im personally thinking that if the LB specialization would allow for both (either or at a time) a support line and a DPS line it would be pretty good.
It would be real nice if it contained some decent soft CC’s and maybe something similar to the Ice storm from Frost Bow. Allowing Guards to do better clearing siege and so on.
I do have to say, less reliance on energy sigils and more speed would be nice though.