Guardian Main/Lovers Collaboration

Guardian Main/Lovers Collaboration

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Posted by: Versuvious.2568

Versuvious.2568

Okay, quick introduction first right?
I’m a Guardian main since the early days with 8k+ hours of play time with the class for 3 years. Mainly plays PVE & PVP only.

I have 5 toons but Guard is the one i love and kept using even with the nerfs way way back, kept quiet and did not complain (vigor, radiant power, empowering might and many more nerf/changes), even with the power creep of HoT i stayed Core and did not complain. I recently bought HoT (3 days ago) because I need some new content and finally gave in just to use an elite specialization (DH)

Pvp perspective from 61% win ratio, went up to 64% after using DH. (yes, i’m not bad at pvp, but i’m not as good as those pro’s who are in legendary.) I did not complain even when the Matchmaking is really messed up.

The Issue
We saw the upcoming balance update & I’m prettu sure that we’re gonna face a big big problem if Anet messed up the balance for our beloved class once again.

Let’s talk about the Utilities & Traits that needed some rework.
Right now, this comes to my mind.

1. Hallowed Ground – Too long CD compared to other specs. 1 Stab per pulse (meh) Still too long CD for a mediocre trait even if traited with Master of Consecration.
2. Signets – Judgement is ok, not too much good but because of stun break that was added before it became ok. But Bane, Mercy and Wrath are a little bit lackluster. Not sure if they’re going to renew this or not. It isn’t broken, but its not that much useful.
3. Honorable Staff – Boon duration 20% inline with the trait line of Empowering Might and Pure of Heart, the trade off is really bad because you need to give up those 2 traits that are much better than boon duration knowing we dont have better boons compared to tempest, scrapper, chrono & herald.
4. Glacial Heart – I love it before because I can get it and still use permeating wrath or absolute resolution. Now, its in line with the 2 which are far better than this trait.
5. Spirit Weapons – Needs to be reworked again. (2x reworked, but still Meh except for PVE. But even in PVE its not that much good except for the shield)
6. Radiant Retaliation – Wat.
7. Radiant Power – The change you made on this minor trait, made Radiance line a lil bit more weaker as it is already not that good even before changing it.
8. Inner Fire – PVE good. PVP bad.

I know there’s a lot more and I want to put them here but the wall of text is already bugging me. But you guys can add them up if I missed out something.

Discuss. Keep an open mind and lets not try to flame each other. We Guardian main (or ex main) should help each other and collaborate.

TLDR; Trait & Utility talk and discussion that needs to be reworked and fixed to be inline with the other Classes. Let’s help each other so we don’t become the next Trash Tier Class.

Edit: Formating

Xeramphelinae – Legend S1 & S2, 6k sPvP games
6 legendaries, PvE & PvP’er. 3 yrs gw2’er, Raider
Hardcore but playing casually. Workaholic.

(edited by Versuvious.2568)

Guardian Main/Lovers Collaboration

in Guardian

Posted by: Versuvious.2568

Versuvious.2568

I think I should add the ff too

Mighty Blow (Hammer #2) – Pathing problem most of the time when you are in an inclined space and when you are on high ground/low ground (vice versa)
It’s been a problem ever since, not fixed yet. The range doesn’t feel 600 either.

Torch #5 – Sometimes if not most of the time does not remove 1 condition per second to allies.

Pls feel free to add more

Xeramphelinae – Legend S1 & S2, 6k sPvP games
6 legendaries, PvE & PvP’er. 3 yrs gw2’er, Raider
Hardcore but playing casually. Workaholic.

(edited by Versuvious.2568)

Guardian Main/Lovers Collaboration

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Posted by: Indure.5410

Indure.5410

Any ability (with the exception of Renewed Focus) that has a cooldown of 60s or more is not anywhere near good enough to justify that cooldown. In fact, if you create a chart ranging from the best designed / most useful utilities > the worst designed / least useful utilities, even if cooldowns weren’t factored in, the worst utilities are the ones with the higher cooldowns. Go figure.

Guardian Main/Lovers Collaboration

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Posted by: Kamara.4187

Kamara.4187

Okay, quick introduction first right?
I’m a Guardian main since the early days with 8k+ hours of play time with the class for 3 years. Mainly plays PVE & PVP only.

I have 5 toons but Guard is the one i love and kept using even with the nerfs way way back, kept quiet and did not complain (vigor, radiant power, empowering might and many more nerf/changes), even with the power creep of HoT i stayed Core and did not complain. I recently bought HoT (3 days ago) because I need some new content and finally gave in just to use an elite specialization (DH)

Pvp perspective from 61% win ratio, went up to 64% after using DH. (yes, i’m not bad at pvp, but i’m not as good as those pro’s who are in legendary.) I did not complain even when the Matchmaking is really messed up.

The Issue
We saw the upcoming balance update & I’m prettu sure that we’re gonna face a big big problem if Anet messed up the balance for our beloved class once again.

Let’s talk about the Utilities & Traits that needed some rework.
Right now, this comes to my mind.

1. Hallowed Ground – Too long CD compared to other specs. 1 Stab per pulse (meh) Still too long CD for a mediocre trait even if traited with Master of Consecration.
2. Signets – Judgement is ok, not too much good but because of stun break that was added before it became ok. But Bane, Mercy and Wrath are a little bit lackluster. Not sure if they’re going to renew this or not. It isn’t broken, but its not that much useful.
3. Honorable Staff – Boon duration 20% inline with the trait line of Empowering Might and Pure of Heart, the trade off is really bad because you need to give up those 2 traits that are much better than boon duration knowing we dont have better boons compared to tempest, scrapper, chrono & herald.
4. Glacial Heart – I love it before because I can get it and still use permeating wrath or absolute resolution. Now, its in line with the 2 which are far better than this trait.
5. Spirit Weapons – Needs to be reworked again. (2x reworked, but still Meh except for PVE. But even in PVE its not that much good except for the shield)
6. Radiant Retaliation – Wat.
7. Radiant Power – The change you made on this minor trait, made Radiance line a lil bit more weaker as it is already not that good even before changing it.
8. Inner Fire – PVE good. PVP bad.

I know there’s a lot more and I want to put them here but the wall of text is already bugging me. But you guys can add them up if I missed out something.

Discuss. Keep an open mind and lets not try to flame each other. We Guardian main (or ex main) should help each other and collaborate.

TLDR; Trait & Utility talk and discussion that needs to be reworked and fixed to be inline with the other Classes. Let’s help each other so we don’t become the next Trash Tier Class.

Edit: Formating

I have 2 guardian/DH (Human and Norn), and I don’t disagree with anything you’ve said here and I like how you’ve addressed this head-on for the Guardian community.

I do alot of WvW and Pve. In WvW Guardian is very wanting IMO. In Pve its not that bad.
Spirit weapons are utterly useless in both modes (WvW/Pve) “In my humble opinion”.

The thing that bothers me the most about the class is the Dev’s were so afraid that the healing and condi cleanse they gave the Guardian would be so over powering that they literally cut back every thing and it shows when trying to do make any kind of template with the guardian. Every single thing is mediocre by comparison to other classes (except ranger which is as bad or worse).

Guardian’s health pool is less than a medium class so if you don’t dedicate something to improving the guard’s health then all condi attacks that by-passes armor will melt the guard down to half-way before it can clear it. But if you do fortify the guard’s hp then it’s DPS becomes very subpar compared to other classes.

Am I wrong here? I know some burn guards have had some success but in my case its been far from a I-win button, and the same goes for Dragon Hunter. I’m far from the best at PvP but I’m not the worse either. Then again I’m mainly running celestial with a few sentinel pieces with carron/soldiers weapons (all ascended btw).

In WvW DH hasn’t been that good for me, then again the traps are easily avoidable in open world compared to trying to take a platform in pvp where the DH’s trap covers the entire platform of the capture point.

I suppose if I gave up travelers runes I could make the class more DPS efficient. but in WvW that’s just not an option. To fall behind has led to more deaths than I can number which brings me to the staff and speed buff. Its a nice option, but it would also be nice if a 25% speed boost was offered in the templates as well to give more diversity.

I understand there are trade-offs but IMO the Guardian is so skewered its really not as efficient at any one thing like other classes.

(edited by Kamara.4187)