Guardian "Pull" Ability in PvP

Guardian "Pull" Ability in PvP

in Guardian

Posted by: MolniyaSokol.7142

MolniyaSokol.7142

Q:

I’m not sure if this is a bug or intended, and not sure exactly what is causing it, but twice now in PvP I have instantly died (aka skipping “downed” state) from a Guardian using some sort of pull ability. The ability itself didn’t kill me, what actually did it was being launched HIGH into the air as soon as the pull ended and falling back to the ground.

Any idea what might be causing this? Also, is this working as intended or should I report this as a bug?

WTB Mesmer Healer

Guardian "Pull" Ability in PvP

in Guardian

Posted by: Legiion.7385

Legiion.7385

Its a bug
It will happen if u pull ur enemy over a ramp (like the ramp at Kylos windmill)

(edited by Legiion.7385)

Guardian "Pull" Ability in PvP

in Guardian

Posted by: Aeolus.3615

Aeolus.3615

Its a bug
It will happen if u pull ur enemy over a ramp (like the ramp at Kylos windmill)

it works in several places, on WVW eb ive found quite a few places where that works :}
I try to provoke it every time ic a players within the perfect spot and droppping from the wall…they get oftem pushed from inner side of the wall at 100% and get instantly killed at my feet :>

Ramps, stairs, wvw wall bottom ledges(1), try to pull with f1 when target barelly hits the floor when he jumps to the inner side to loose the chain effect(needs a timming ), and pull it trough the stairs, try to get a direct angle to the pull.

(1) on the botton wall ledges ive notice when target is with the chain and he jumps down, if u time well that wall ledge will serve as ramp and target will fly vertically and die at your feet due fall damage…

Only way to fix is change the F1 skill to something else equivalent as a pull to traps, maybe a taunt.

This is how i understood it was working in some places…and sorry about the bad english.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)