Guardian Scepter Build?
That’s what I play and find myself really comfortable with. Sometimes I change the “Bane Signet” utility for “Contemplation of Purity” for stronger condition removal, and sometimes I change “Monks focus” in Valor for “Strength in numbers” for some more toughness.
scepter is good for roaming. for zergs, i’d say staff or hammer are better options. though taking out cannons / burning oils, etc scepter is very nice. : ))) if you’re able to immobilize someone who happens to step on the ledge, you can easily down them as well with Smite (scepter 2) and just auto-ing, depending on how squishy they are.
the build Akktu linked is geat for Guard roaming and very good burst, as well as sustained DPS. though again, more suited for roaming. i personally throw in some solider’s or valkyrie gear depending to get more toughness or vitality. usually i try to grab more vitality.
though i run with 10/30/30/0/0 for either falling damage reduction when i need to take large jumps, if not, generally it’s 10% more dmg on burning foes for more burst.
i also run with mace/torch + scepter/focus instead. or sword/focus + scepter/torch. to base is from my perspective is x/25/30/x/x. 30 in Radiance is very strong if you take both MH+OH combos, but if you’d want to use 2H weapon as well, you can give up 5 in Radiance and put it elsewhere you think could help.
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall