Guardian Shield - Feedback
Your #4 suggestion is solid. I’d suggest for the #5 to be something you plant(banner) that allows you to perform actions while still being protected(And detonates itself at the end) within that circle.
Shield of judgment: damage (base) 320, applies protection (4s) and aegis (4s), 20s cd.
my tought now is: why protection + aegis??? aegis block 1 attack so it means that (in pve at least) the first hit (unless under massive attack, and in this case it is anyway useless) will took away 1 to 2 sec of protection aswell! so my idea is:
Shield of jugment: damage (base) 640, applies protection (4s) and dazes foe (1s)
I agree with you that the overlap of prot and aegis is odd, although still has its uses since a block against a hard hitting attack is much better than Prot, while prot becomes useful if under a flurry of attacks. Your change to a daze would weaken it against hard hitting mobs, keep it relatively the same in general PVE, and be possibly a bit strong in PVP. Since it is conal AOE, you need to change your text from daze foe(s).
Prot boon and aegis is fine, prot boon should have the duration changed for a longer duration, since guardian can achieve the 100% prot(party wide) with hammer.
(Edit: other classes can have so much if ANet added also daze to shield 4 w/o change the skill would be far from op, :P, Guard shield is that weapon u can add averything since is a no damage tool rarelly gets to strong to a certain extent …..compared with other class options.)
Actually aegis on shield it is a must have imo, heal+remove condi+ block,criple 5 targets, and possible shatter ir for those who like to do it.
Regen is a bit underdog, large investements to make it worth decently…
shield 5, ive noticed the skill not doing the KB once in a awhile when traited with dulled senses.
(edited by Aeolus.3615)
I and many guardians actually love shield as it is now.
Number 4 provides decent damage & great synergy with pure of heart & or shattered AEGIS.
5 is good for stopping projectiles & getting people off points.
If there was anything I would change it would be the shield trait in valor.
As is we can get a group wide toughness buff from strength in numbers, a personal one on shield is crap.
If it were changed to reduce shield CD’s and cause 4 & 5 to have additional effects then it would be great.
If it caused a taunt on enemies it hits with number 4 that would be great & provide some much needed CC for the class (guardian is the only heavy without a taunt atm.)
It’s debatable what the trait could cause number 5 to add. I have heard suggestions ranging from retaliation, resistance to even stability.
Yaaaa I like shield the way it is now, maybe some traits that add additional effects but other than that i dont want it messed with.
I also like shield where it is right now. I use mace/shield with a sigil of intel/energy and shield 4 attack does decent enough damage on crit, and protects allies. It’s a great skill for DH, since we’re normally fighting in the back line. And if you’re front line, simply dodge backward and use shield 4 and you’ll usually hit a few allies/enemies.
Shield 5 also pairs nicely with DH since it’s a knockback through test of faith ring (or purging flames) and keeps enemies at a distance for kiting, especially with the adept trait that cripples on knockback. Shield 5 is also great for rezzes and stomps, even more so when used along with traps and protective reviver (for dat chain CC).
Agreed, the shield trait is total garbage. Really though, I don’t think it matters if they fix or not, I doubt many ppl would use it. Communal defenses and strength in numbers are both so good that it’d be hard to justify taking anything else to boost such a situational weapon.
Basically I spend ~80% of my time using greatsword or longbow, and only swap to mace/shield to get some breathing room, clear a point, or move in for a rez/stomp. Or to knock a thief out of shadow refuge if the opportunity presents itself… so satisfying.
(edited by hotcarl.8621)
As is we can get a group wide toughness buff from strength in numbers, a personal one on shield is crap.
If it were changed to reduce shield CD’s and cause 4 & 5 to have additional effects then it would be great.
If it caused a taunt on enemies it hits with number 4 that would be great & provide some much needed CC for the class (guardian is the only heavy without a taunt atm.)
It’s debatable what the trait could cause number 5 to add. I have heard suggestions ranging from retaliation, resistance to even stability.
I do really like the idea of a taunt on shield 4 and/or resistance on shield 5… maybe 2 seconds for each? But does meditrapper really need a buff? Do we need another awesome trait in valor, easily one of the most popular specs for guards? Plus, think of all the QQing that would result… “I was taunted and it made me walk right into all the traps!! OMG NERF!!”
IMO, if they buff stalwart defender to actually be decent, it should be moved from valor to honor to balance out the specializations and create more build diversity. Anet could swap it out for honorable staff or invigorated bulwark. I know there’s good synergy between HS and pure of voice, but HS also has good synergy w/ altruistic healing, too. And I think that move would help build diversity so that valor isn’t the obvious choice it is now. Dedicated bunkers are probably taking both of those specs anyway.