(edited by damianlxl.3621)
The problem with this game I am having is… I don’t really experiment, theorycraft, or even speculate about builds. There is an infinite number of choices regarding which weapon, traits, and skills you can combine… I have no idea how I am supposed to be playing to get the most out of a class. I typically just look up a cookie cutter spec.
I really just like to find one thing that works and just stick to it.
So for guardian the only thing I have found useful thus far is greatsword whirl combined with judge’s intervention. I put everything trait-wise into power and crit. I try and keep a burn up on the target at all times so that when JI runs out I burn them with the F1. Things die.
The hammer is fun, and useful on a single big slow target like an ettin, but the g.sword mows down entire packs of things and I pretty much rely on it solely. I must be using the staff/scepter incorrectly because they seem vastly weaker.
Do you guys have any other suggestions as to how I can play a guardian? Apparently they can be pretty good at buffing and healing but I will be durned if I know how to do anything but spin around with a big sword.
(edited by damianlxl.3621)
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