Guardian Valor - Feedback

Guardian Valor - Feedback

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Posted by: Arutha.9874

Arutha.9874

Hi I’d like to make a bunch of threads to sort suggestions for future readers and Devs.
If you have a better suggestion or would like to discuss suggestions feel free but keep it polite and constructive not defensive so people find it interesting to read.

Valor is probably the most used of our trait lines because of its GMs Altruistic Healing and Monk’s Focus. We all collectively love these traits for opposite types of specs and that linked with good toughness based adept and master traits makes this a great spec.

Weak points in my opinion include:
“Condi removal every 10s” could be changed to something active.
“Courage recharged when you res someone” never notice this trait, the meta has changed and Scrappers and revs now get over 10 seconds of evade can’t we get some Aegis love?
And “Gain 5s toughness after block, ferocity from toughness” hybrid traits are nice but imo this one was tuned a little too low and never competes with the others.

I don’t have many ideas for this one so I leave it open to others.
Looking forward to other people’s suggestions.

Guardian Valor - Feedback

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Posted by: Arken.3725

Arken.3725

Minors

Valorous Defense: Change to grant protection at 50% threshold.

Courageous Return: Rework, downed state/revival traits are useless in actual combat. That, or move this into Honor.

Might of the Protector: Remove the ICD, 1 stack of might per block

Majors

Strength of the fallen needs some love, downed traits just never see play.

Stalwart Defender: Change this add more functionality to the shield like Warrior’s shield trait does for them.

Strength in Numbers: Increase this to 200 since Toughness scales terribly.

Communal Defenses: Increase radius to 600

Altruistic healing: Maybe merge Force of Will with this?

Retributive Armor: If this was similar to Adaptive Armor you’d see this actually utilized, just sayin’

Guardian Valor - Feedback

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Posted by: Exedore.6320

Exedore.6320

Valor is pretty strong, focusing on Aegis and personal survival. Has a few weak points with major trait choices and one overly strong point, Monk’s Focus.

Monk’s Focus The amount of sustain provided by this trait in addition to its other effects (Fury, utility cooldown reduction) is too much, especially with Renewed Focus counting as a meditation. The up-front healing needs reduced. To compensate, increase the healing coefficient or reduce the up-front healing further and give it some over-time healing component. This trait needs to be toned down so that sustain can be added as choices to other lines without making guardian sustain too strong.

Valorous Defense Trait is fine. It doesn’t do a lot on its own, but works well with other block/Aegis traits.

Courageous Return IMO this trait is fine. It procs when you revive allies (not just on being revived), which is great for a support guardian. Though it may be better to remove this, make Protective Reviver in Honor reset virtues instead of granting boons, and replace this with a more selfish trait.

Strength in Numbers Trait is fine. 150 stats to a group is a lot.

Might of the Protector Trait is fine. Maybe reduce cooldown to 0.5s, but the cooldown needs to stay. The point of the cooldown is to make the trait meaningful with one-use blocks like Aegis and not exceptionally strong with only Shelter.

Focus Mastery Change scope to be focus and shield, granting protection to those affected. Shield#4 protection would change to something else. Consider moving to honor, since it’s more group support.

Stalwart Defender Gone

Retributive Armor Moves to slot occupied by Stalwart Defender. It competes better with Communal Defenses and Strength in Numbers.

New Grandmaster Major Needs to be something for personal survival which can compete with AH and MF. Suggest a damage reduction proc when below an HP threshold e.g. when below 35% HP, gain protection for 5s, 5s ICD. Doesn’t have to be a boon though.

Strength of the Fallen Change down state portion to “Do not degenerate health when downed if an ally is nearby”. Change 10s interval to “duration of damaging conditions (bleed, poison, burning, confusion, torment) reduced by 15%”. Remember that conditions deal partial damage based on remaining duration now.

Kirrena Rosenkreutz

Guardian Valor - Feedback

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Minors

Valorous Defense: Change to grant protection at 50% threshold.

Courageous Return: Rework, downed state/revival traits are useless in actual combat. That, or move this into Honor.

Might of the Protector: Remove the ICD, 1 stack of might per block

Majors

Strength of the fallen needs some love, downed traits just never see play.

Stalwart Defender: Change this add more functionality to the shield like Warrior’s shield trait does for them.

Strength in Numbers: Increase this to 200 since Toughness scales terribly.

Communal Defenses: Increase radius to 600

Altruistic healing: Maybe merge Force of Will with this?

Retributive Armor: If this was similar to Adaptive Armor you’d see this actually utilized, just sayin’

This ^.

Also since strength in numbers gives toughness I would change stalwart defender to taunt enemies that shield 4 hits.
(really dont make sense that guardian doesn’t have a taunt)