Guardian WvW Build
Would be interesting to know. In my experience… there are none, hahaha. No really, I have tried pretty much every spec and they are all good for specific situations, but suck at being flexible while roaming. Go one spec, I cant even survive 3 seconds against small groups, go another spec, I cant even cap a T1 camp, go a third spec, I cant kill anyone, etc and so on. My Necro is a 10x better roamer than my Guard, lol. But maybe I just suck at it.
I use this one:
Is a bit tankier than a full berserk build due the Force of Will trait and the celestial gear, and still is able to have great sustain due the healing on evades, cleric pieces and evades, but still have a lot of punch. In PvP I’m currently using a pure berserk build due after the changes in the atribute points from the traits the cleric amulet not longer is viable for a meditation build. I’ll change to full serk in WvW as soon as I can (re-gearing in ascended gear is very expensive).
Meanwhile my other guardian character uses a fire based meditation build:
…But with exotic gear instead of ascended (again: is expensive). Citadel of Flames and Sorrow’s Embrace are a good starting point to get the gear in exotic quality. A popular variant for roaming runes is the use of the Traveler ones (which I also have in another build). They are good for traveling between points, but they will not grant you to be able to disengage from faster classess, and don’t expect to be able to beat a similar geared and skilled guardian which is in use of Pack runes. Combat wise, Traveller runes are subpar.