Guardians and Combos

Guardians and Combos

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Posted by: Sairenkao.6485

Sairenkao.6485

I don’t know about other professions, but it feels like guardians are lacking in the combo department. I know greatsword has 2 and hammer has 1, but it would be nice to see more combos in general. Right now, when I see a combo field, the only thing I do is override it with my Light fields…

Examples:
Zealot’s Defense: Multiple Projectile Finisher
Shield of Absorption: Blast Finisher
Flash of Light: Blast Finisher
Orb of Wrath: Projectile Finisher
Protector’s Strike: Whirl Finisher after blocking

Thoughts? Ideas?

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Posted by: Kelgrim.2146

Kelgrim.2146

Greatsword has 3 finishers (projectile, leap, whirl)
Hammer indeed has only 1 (blast)
Focus also has a blast finisher.
The blast finisher on hammer is probably the best in the game (unless someone proves me wrong, I don’t know all weapons for all classes yet)
Staff, mace, scepter, shield, torch and focus indeed don’t have any finishers.
Guardian has a lot of combo fields though, most are light. (Except for one fire combo field)

I haven’t really played with combos too much, so I’m not going to comment on whether it is needed to have extra finishers.

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Posted by: darcdante.2753

darcdante.2753

Guardian has two fire combo fields, both consecrations: Purging Flames and Hallowed Ground.

Just a small fyi.

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Posted by: neithan.9750

neithan.9750

Hammer #2 is an amazing Blast finisher since it’s on such a short CD.

Neithan Turambar
Level 80 Guardian, Thief
Minions of Grenth, Jade Quarry

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Posted by: Eveningstar.6940

Eveningstar.6940

Guardians don’t lack in the combo department. We have a narrow focus of combos, but nearly no end of combos available. When it comes to Combo fields, it’s a rare Guardian build that can’t put up a Combo Field: Light almost at will.

We do have very powerful Combo finishers, but they’re, again, limited in scope. Greatsword has three—two whirls and a leap. Hammer’s Mighty Blow is a blast finisher, but the recharge is so short that it’s incredibly dependable. Outside of those two weapons, Guardian combo finishers tend to be more incidental (Mace sort of has a whirl.)

Generally speaking, we’re a lot better at initiating Light Combos, but we have at least two weapons that heavily emphasize finishers too. I’ve heard arguments in favor of Projectile Finisher in Zealot’s Defense but…we’ll see.

Valerie Cross: Roleplayer, Writer, Tarnished Coast

A Beginner’s Guide to Guardians

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Posted by: Svarty.8019

Svarty.8019

I don’t think it would be game-breaking to put a combo finisher on each weapon. It’s not as if we can use more than one at a time anyway.

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

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Posted by: Roctod.7290

Roctod.7290

We have plenty of combos. For example, you can use Purging Flames and while standing in the field, Greatsword 4 grants a Fire Aura while Greatsword 3 and 5 generate Burning Bolts.

While inside Purging Flame, Scepter 5 grants Area Might. While inside a Light Field, Hammer 2 grants Area Retaliation.

There’s a lot of self-comboing we can do. I don’t think all weapons need a combo finisher, although I do think it’d be nice to change the scepter’s auto-attack to a slightly faster three-hit chain where the last chain is a Projectile finisher to shore up our ranged weapon.

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Posted by: Ynna.8769

Ynna.8769

We’re better at starting combos than we are at finishing them, but in my opinion, that’s okay. Combos are nice to have when soloing, but really shine in groups, where you probably have more people with good finishers.

“Come on, hit me!”

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Posted by: Bobnintendo.1256

Bobnintendo.1256

Few classes, besides the Elementalist, have many self-combos. Warriors for example, have tons of finishers, but only like one or two combo fields through the Longbow. Guardians have an insane amount of Light combo fields. I’d say we are the best, or at least second best at constantly keeping a combo field up, unfortunately they will almost always be Light fields. Our number and variety of combo finishers I’d say are average, a little low for a melee class, but we have a lot more self-combos than say Warriors or Thiefs.

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Posted by: dardor.9508

dardor.9508

Mace+Focus Area Retaliation is probably one of my favorite self combos on the Guardian. 3 blocked attacks, regen, DoT, AND area retaliation? Yes please.

Game day is 12:00 AM GMT to 11:59 PM GMT. Nothing resets in between those times!

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Posted by: Silver.8023

Silver.8023

If you ask me, Flashing Blade on sword needs to be a leap finisher and Protector’s Strike on mace needs to be a whirl finisher EVEN when it blocks.
I also agree that Zealot’s Defense would be awesome if it was a 20% projectile finisher. As I’ve said before, I’d love it to hit foes in a line but I think that probably won’t happen

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

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Posted by: BishopX.6453

BishopX.6453

ya I must say we are blessed combo wise. what more do you need than might and retalliation!!
nothing makes me laugh more than giving out group retaliation when a thief is using pistol whip and watch them drop instantly

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Posted by: Disconnected.9253

Disconnected.9253

permanent condition removal ftw!

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Posted by: Fozzik.1742

Fozzik.1742

Hallowed ground is an awesome combo field…very large and lasts twelve seconds, I believe. With traits it’s even better. Area might is very nice with the hammer’s mighty blow…

I use hammer most of the time, and can take a ton of punishment just by doing my auto-attack combo, laying down the symbol (which i have traited for size, duration, and heals) and then using mighty blow to splash retaliation.

Wall of reflection is just awesome for so many reasons…and most of the area domes and things are all light fields as well.

I love the guardian combos.